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1 <?php 2 /* 3 * Copyright 2010 Google Inc. 4 * 5 * Licensed under the Apache License, Version 2.0 (the "License"); you may not 6 * use this file except in compliance with the License. You may obtain a copy of 7 * the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT 13 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the 14 * License for the specific language governing permissions and limitations under 15 * the License. 16 */ 17 18 /** 19 * Service definition for GamesManagement (v1management). 20 * 21 * <p> 22 * The Management API for Google Play Game Services. 23 * </p> 24 * 25 * <p> 26 * For more information about this service, see the API 27 * <a href="https://developers.google.com/games/services" target="_blank">Documentation</a> 28 * </p> 29 * 30 * @author Google, Inc. 31 */ 32 class Google_Service_GamesManagement extends Google_Service 33 { 34 /** Share your Google+ profile information and view and manage your game activity. */ 35 const GAMES = "https://www.googleapis.com/auth/games"; 36 /** Know your basic profile info and list of people in your circles.. */ 37 const PLUS_LOGIN = "https://www.googleapis.com/auth/plus.login"; 38 39 public $achievements; 40 public $applications; 41 public $events; 42 public $players; 43 public $quests; 44 public $rooms; 45 public $scores; 46 public $turnBasedMatches; 47 48 49 /** 50 * Constructs the internal representation of the GamesManagement service. 51 * 52 * @param Google_Client $client 53 */ 54 public function __construct(Google_Client $client) 55 { 56 parent::__construct($client); 57 $this->servicePath = 'games/v1management/'; 58 $this->version = 'v1management'; 59 $this->serviceName = 'gamesManagement'; 60 61 $this->achievements = new Google_Service_GamesManagement_Achievements_Resource( 62 $this, 63 $this->serviceName, 64 'achievements', 65 array( 66 'methods' => array( 67 'reset' => array( 68 'path' => 'achievements/{achievementId}/reset', 69 'httpMethod' => 'POST', 70 'parameters' => array( 71 'achievementId' => array( 72 'location' => 'path', 73 'type' => 'string', 74 'required' => true, 75 ), 76 ), 77 ),'resetAll' => array( 78 'path' => 'achievements/reset', 79 'httpMethod' => 'POST', 80 'parameters' => array(), 81 ),'resetForAllPlayers' => array( 82 'path' => 'achievements/{achievementId}/resetForAllPlayers', 83 'httpMethod' => 'POST', 84 'parameters' => array( 85 'achievementId' => array( 86 'location' => 'path', 87 'type' => 'string', 88 'required' => true, 89 ), 90 ), 91 ), 92 ) 93 ) 94 ); 95 $this->applications = new Google_Service_GamesManagement_Applications_Resource( 96 $this, 97 $this->serviceName, 98 'applications', 99 array( 100 'methods' => array( 101 'listHidden' => array( 102 'path' => 'applications/{applicationId}/players/hidden', 103 'httpMethod' => 'GET', 104 'parameters' => array( 105 'applicationId' => array( 106 'location' => 'path', 107 'type' => 'string', 108 'required' => true, 109 ), 110 'pageToken' => array( 111 'location' => 'query', 112 'type' => 'string', 113 ), 114 'maxResults' => array( 115 'location' => 'query', 116 'type' => 'integer', 117 ), 118 ), 119 ), 120 ) 121 ) 122 ); 123 $this->events = new Google_Service_GamesManagement_Events_Resource( 124 $this, 125 $this->serviceName, 126 'events', 127 array( 128 'methods' => array( 129 'reset' => array( 130 'path' => 'events/{eventId}/reset', 131 'httpMethod' => 'POST', 132 'parameters' => array( 133 'eventId' => array( 134 'location' => 'path', 135 'type' => 'string', 136 'required' => true, 137 ), 138 ), 139 ),'resetAll' => array( 140 'path' => 'events/reset', 141 'httpMethod' => 'POST', 142 'parameters' => array(), 143 ),'resetForAllPlayers' => array( 144 'path' => 'events/{eventId}/resetForAllPlayers', 145 'httpMethod' => 'POST', 146 'parameters' => array( 147 'eventId' => array( 148 'location' => 'path', 149 'type' => 'string', 150 'required' => true, 151 ), 152 ), 153 ), 154 ) 155 ) 156 ); 157 $this->players = new Google_Service_GamesManagement_Players_Resource( 158 $this, 159 $this->serviceName, 160 'players', 161 array( 162 'methods' => array( 163 'hide' => array( 164 'path' => 'applications/{applicationId}/players/hidden/{playerId}', 165 'httpMethod' => 'POST', 166 'parameters' => array( 167 'applicationId' => array( 168 'location' => 'path', 169 'type' => 'string', 170 'required' => true, 171 ), 172 'playerId' => array( 173 'location' => 'path', 174 'type' => 'string', 175 'required' => true, 176 ), 177 ), 178 ),'unhide' => array( 179 'path' => 'applications/{applicationId}/players/hidden/{playerId}', 180 'httpMethod' => 'DELETE', 181 'parameters' => array( 182 'applicationId' => array( 183 'location' => 'path', 184 'type' => 'string', 185 'required' => true, 186 ), 187 'playerId' => array( 188 'location' => 'path', 189 'type' => 'string', 190 'required' => true, 191 ), 192 ), 193 ), 194 ) 195 ) 196 ); 197 $this->quests = new Google_Service_GamesManagement_Quests_Resource( 198 $this, 199 $this->serviceName, 200 'quests', 201 array( 202 'methods' => array( 203 'reset' => array( 204 'path' => 'quests/{questId}/reset', 205 'httpMethod' => 'POST', 206 'parameters' => array( 207 'questId' => array( 208 'location' => 'path', 209 'type' => 'string', 210 'required' => true, 211 ), 212 ), 213 ), 214 ) 215 ) 216 ); 217 $this->rooms = new Google_Service_GamesManagement_Rooms_Resource( 218 $this, 219 $this->serviceName, 220 'rooms', 221 array( 222 'methods' => array( 223 'reset' => array( 224 'path' => 'rooms/reset', 225 'httpMethod' => 'POST', 226 'parameters' => array(), 227 ), 228 ) 229 ) 230 ); 231 $this->scores = new Google_Service_GamesManagement_Scores_Resource( 232 $this, 233 $this->serviceName, 234 'scores', 235 array( 236 'methods' => array( 237 'reset' => array( 238 'path' => 'leaderboards/{leaderboardId}/scores/reset', 239 'httpMethod' => 'POST', 240 'parameters' => array( 241 'leaderboardId' => array( 242 'location' => 'path', 243 'type' => 'string', 244 'required' => true, 245 ), 246 ), 247 ),'resetForAllPlayers' => array( 248 'path' => 'leaderboards/{leaderboardId}/scores/resetForAllPlayers', 249 'httpMethod' => 'POST', 250 'parameters' => array( 251 'leaderboardId' => array( 252 'location' => 'path', 253 'type' => 'string', 254 'required' => true, 255 ), 256 ), 257 ), 258 ) 259 ) 260 ); 261 $this->turnBasedMatches = new Google_Service_GamesManagement_TurnBasedMatches_Resource( 262 $this, 263 $this->serviceName, 264 'turnBasedMatches', 265 array( 266 'methods' => array( 267 'reset' => array( 268 'path' => 'turnbasedmatches/reset', 269 'httpMethod' => 'POST', 270 'parameters' => array(), 271 ), 272 ) 273 ) 274 ); 275 } 276 } 277 278 279 /** 280 * The "achievements" collection of methods. 281 * Typical usage is: 282 * <code> 283 * $gamesManagementService = new Google_Service_GamesManagement(...); 284 * $achievements = $gamesManagementService->achievements; 285 * </code> 286 */ 287 class Google_Service_GamesManagement_Achievements_Resource extends Google_Service_Resource 288 { 289 290 /** 291 * Resets the achievement with the given ID for the currently authenticated 292 * player. This method is only accessible to whitelisted tester accounts for 293 * your application. (achievements.reset) 294 * 295 * @param string $achievementId 296 * The ID of the achievement used by this method. 297 * @param array $optParams Optional parameters. 298 * @return Google_Service_GamesManagement_AchievementResetResponse 299 */ 300 public function reset($achievementId, $optParams = array()) 301 { 302 $params = array('achievementId' => $achievementId); 303 $params = array_merge($params, $optParams); 304 return $this->call('reset', array($params), "Google_Service_GamesManagement_AchievementResetResponse"); 305 } 306 /** 307 * Resets all achievements for the currently authenticated player for your 308 * application. This method is only accessible to whitelisted tester accounts 309 * for your application. (achievements.resetAll) 310 * 311 * @param array $optParams Optional parameters. 312 * @return Google_Service_GamesManagement_AchievementResetAllResponse 313 */ 314 public function resetAll($optParams = array()) 315 { 316 $params = array(); 317 $params = array_merge($params, $optParams); 318 return $this->call('resetAll', array($params), "Google_Service_GamesManagement_AchievementResetAllResponse"); 319 } 320 /** 321 * Resets the achievement with the given ID for the all players. This method is 322 * only available to user accounts for your developer console. Only draft 323 * achievements can be reset. (achievements.resetForAllPlayers) 324 * 325 * @param string $achievementId 326 * The ID of the achievement used by this method. 327 * @param array $optParams Optional parameters. 328 */ 329 public function resetForAllPlayers($achievementId, $optParams = array()) 330 { 331 $params = array('achievementId' => $achievementId); 332 $params = array_merge($params, $optParams); 333 return $this->call('resetForAllPlayers', array($params)); 334 } 335 } 336 337 /** 338 * The "applications" collection of methods. 339 * Typical usage is: 340 * <code> 341 * $gamesManagementService = new Google_Service_GamesManagement(...); 342 * $applications = $gamesManagementService->applications; 343 * </code> 344 */ 345 class Google_Service_GamesManagement_Applications_Resource extends Google_Service_Resource 346 { 347 348 /** 349 * Get the list of players hidden from the given application. This method is 350 * only available to user accounts for your developer console. 351 * (applications.listHidden) 352 * 353 * @param string $applicationId 354 * The application being requested. 355 * @param array $optParams Optional parameters. 356 * 357 * @opt_param string pageToken 358 * The token returned by the previous request. 359 * @opt_param int maxResults 360 * The maximum number of player resources to return in the response, used for paging. For any 361 * response, the actual number of player resources returned may be less than the specified 362 * maxResults. 363 * @return Google_Service_GamesManagement_HiddenPlayerList 364 */ 365 public function listHidden($applicationId, $optParams = array()) 366 { 367 $params = array('applicationId' => $applicationId); 368 $params = array_merge($params, $optParams); 369 return $this->call('listHidden', array($params), "Google_Service_GamesManagement_HiddenPlayerList"); 370 } 371 } 372 373 /** 374 * The "events" collection of methods. 375 * Typical usage is: 376 * <code> 377 * $gamesManagementService = new Google_Service_GamesManagement(...); 378 * $events = $gamesManagementService->events; 379 * </code> 380 */ 381 class Google_Service_GamesManagement_Events_Resource extends Google_Service_Resource 382 { 383 384 /** 385 * Reset all player progress on the event for the currently authenticated 386 * player. This method is only accessible to whitelisted tester accounts for 387 * your application. All resources that use the event will also be reset. 388 * (events.reset) 389 * 390 * @param string $eventId 391 * The ID of the event. 392 * @param array $optParams Optional parameters. 393 */ 394 public function reset($eventId, $optParams = array()) 395 { 396 $params = array('eventId' => $eventId); 397 $params = array_merge($params, $optParams); 398 return $this->call('reset', array($params)); 399 } 400 /** 401 * Reset all player progress on all unpublished events for the currently 402 * authenticated player. This method is only accessible to whitelisted tester 403 * accounts for your application. All resources that use the events will also be 404 * reset. (events.resetAll) 405 * 406 * @param array $optParams Optional parameters. 407 */ 408 public function resetAll($optParams = array()) 409 { 410 $params = array(); 411 $params = array_merge($params, $optParams); 412 return $this->call('resetAll', array($params)); 413 } 414 /** 415 * Reset all player progress on the event for all players. This method is only 416 * available to user accounts for your developer console. Only draft events can 417 * be reset. All resources that use the event will also be reset. 418 * (events.resetForAllPlayers) 419 * 420 * @param string $eventId 421 * The ID of the event. 422 * @param array $optParams Optional parameters. 423 */ 424 public function resetForAllPlayers($eventId, $optParams = array()) 425 { 426 $params = array('eventId' => $eventId); 427 $params = array_merge($params, $optParams); 428 return $this->call('resetForAllPlayers', array($params)); 429 } 430 } 431 432 /** 433 * The "players" collection of methods. 434 * Typical usage is: 435 * <code> 436 * $gamesManagementService = new Google_Service_GamesManagement(...); 437 * $players = $gamesManagementService->players; 438 * </code> 439 */ 440 class Google_Service_GamesManagement_Players_Resource extends Google_Service_Resource 441 { 442 443 /** 444 * Hide the given player's leaderboard scores from the given application. This 445 * method is only available to user accounts for your developer console. 446 * (players.hide) 447 * 448 * @param string $applicationId 449 * The application being requested. 450 * @param string $playerId 451 * A player ID. A value of me may be used in place of the authenticated player's ID. 452 * @param array $optParams Optional parameters. 453 */ 454 public function hide($applicationId, $playerId, $optParams = array()) 455 { 456 $params = array('applicationId' => $applicationId, 'playerId' => $playerId); 457 $params = array_merge($params, $optParams); 458 return $this->call('hide', array($params)); 459 } 460 /** 461 * Unhide the given player's leaderboard scores from the given application. This 462 * method is only available to user accounts for your developer console. 463 * (players.unhide) 464 * 465 * @param string $applicationId 466 * The application being requested. 467 * @param string $playerId 468 * A player ID. A value of me may be used in place of the authenticated player's ID. 469 * @param array $optParams Optional parameters. 470 */ 471 public function unhide($applicationId, $playerId, $optParams = array()) 472 { 473 $params = array('applicationId' => $applicationId, 'playerId' => $playerId); 474 $params = array_merge($params, $optParams); 475 return $this->call('unhide', array($params)); 476 } 477 } 478 479 /** 480 * The "quests" collection of methods. 481 * Typical usage is: 482 * <code> 483 * $gamesManagementService = new Google_Service_GamesManagement(...); 484 * $quests = $gamesManagementService->quests; 485 * </code> 486 */ 487 class Google_Service_GamesManagement_Quests_Resource extends Google_Service_Resource 488 { 489 490 /** 491 * Reset all player progress on the quest for the currently authenticated 492 * player. This method is only accessible to whitelisted tester accounts for 493 * your application. (quests.reset) 494 * 495 * @param string $questId 496 * The ID of the quest. 497 * @param array $optParams Optional parameters. 498 */ 499 public function reset($questId, $optParams = array()) 500 { 501 $params = array('questId' => $questId); 502 $params = array_merge($params, $optParams); 503 return $this->call('reset', array($params)); 504 } 505 } 506 507 /** 508 * The "rooms" collection of methods. 509 * Typical usage is: 510 * <code> 511 * $gamesManagementService = new Google_Service_GamesManagement(...); 512 * $rooms = $gamesManagementService->rooms; 513 * </code> 514 */ 515 class Google_Service_GamesManagement_Rooms_Resource extends Google_Service_Resource 516 { 517 518 /** 519 * Reset all rooms for the currently authenticated player for your application. 520 * This method is only accessible to whitelisted tester accounts for your 521 * application. (rooms.reset) 522 * 523 * @param array $optParams Optional parameters. 524 */ 525 public function reset($optParams = array()) 526 { 527 $params = array(); 528 $params = array_merge($params, $optParams); 529 return $this->call('reset', array($params)); 530 } 531 } 532 533 /** 534 * The "scores" collection of methods. 535 * Typical usage is: 536 * <code> 537 * $gamesManagementService = new Google_Service_GamesManagement(...); 538 * $scores = $gamesManagementService->scores; 539 * </code> 540 */ 541 class Google_Service_GamesManagement_Scores_Resource extends Google_Service_Resource 542 { 543 544 /** 545 * Reset scores for the specified leaderboard for the currently authenticated 546 * player. This method is only accessible to whitelisted tester accounts for 547 * your application. (scores.reset) 548 * 549 * @param string $leaderboardId 550 * The ID of the leaderboard. 551 * @param array $optParams Optional parameters. 552 * @return Google_Service_GamesManagement_PlayerScoreResetResponse 553 */ 554 public function reset($leaderboardId, $optParams = array()) 555 { 556 $params = array('leaderboardId' => $leaderboardId); 557 $params = array_merge($params, $optParams); 558 return $this->call('reset', array($params), "Google_Service_GamesManagement_PlayerScoreResetResponse"); 559 } 560 /** 561 * Reset scores for the specified leaderboard for all players. This method is 562 * only available to user accounts for your developer console. Only draft 563 * leaderboards can be reset. (scores.resetForAllPlayers) 564 * 565 * @param string $leaderboardId 566 * The ID of the leaderboard. 567 * @param array $optParams Optional parameters. 568 */ 569 public function resetForAllPlayers($leaderboardId, $optParams = array()) 570 { 571 $params = array('leaderboardId' => $leaderboardId); 572 $params = array_merge($params, $optParams); 573 return $this->call('resetForAllPlayers', array($params)); 574 } 575 } 576 577 /** 578 * The "turnBasedMatches" collection of methods. 579 * Typical usage is: 580 * <code> 581 * $gamesManagementService = new Google_Service_GamesManagement(...); 582 * $turnBasedMatches = $gamesManagementService->turnBasedMatches; 583 * </code> 584 */ 585 class Google_Service_GamesManagement_TurnBasedMatches_Resource extends Google_Service_Resource 586 { 587 588 /** 589 * Reset all turn-based match data for a user. This method is only accessible to 590 * whitelisted tester accounts for your application. (turnBasedMatches.reset) 591 * 592 * @param array $optParams Optional parameters. 593 */ 594 public function reset($optParams = array()) 595 { 596 $params = array(); 597 $params = array_merge($params, $optParams); 598 return $this->call('reset', array($params)); 599 } 600 } 601 602 603 604 605 class Google_Service_GamesManagement_AchievementResetAllResponse extends Google_Collection 606 { 607 protected $collection_key = 'results'; 608 public $kind; 609 protected $resultsType = 'Google_Service_GamesManagement_AchievementResetResponse'; 610 protected $resultsDataType = 'array'; 611 612 public function setKind($kind) 613 { 614 $this->kind = $kind; 615 } 616 617 public function getKind() 618 { 619 return $this->kind; 620 } 621 622 public function setResults($results) 623 { 624 $this->results = $results; 625 } 626 627 public function getResults() 628 { 629 return $this->results; 630 } 631 } 632 633 class Google_Service_GamesManagement_AchievementResetResponse extends Google_Model 634 { 635 public $currentState; 636 public $definitionId; 637 public $kind; 638 public $updateOccurred; 639 640 public function setCurrentState($currentState) 641 { 642 $this->currentState = $currentState; 643 } 644 645 public function getCurrentState() 646 { 647 return $this->currentState; 648 } 649 650 public function setDefinitionId($definitionId) 651 { 652 $this->definitionId = $definitionId; 653 } 654 655 public function getDefinitionId() 656 { 657 return $this->definitionId; 658 } 659 660 public function setKind($kind) 661 { 662 $this->kind = $kind; 663 } 664 665 public function getKind() 666 { 667 return $this->kind; 668 } 669 670 public function setUpdateOccurred($updateOccurred) 671 { 672 $this->updateOccurred = $updateOccurred; 673 } 674 675 public function getUpdateOccurred() 676 { 677 return $this->updateOccurred; 678 } 679 } 680 681 class Google_Service_GamesManagement_GamesPlayedResource extends Google_Model 682 { 683 public $autoMatched; 684 public $timeMillis; 685 686 public function setAutoMatched($autoMatched) 687 { 688 $this->autoMatched = $autoMatched; 689 } 690 691 public function getAutoMatched() 692 { 693 return $this->autoMatched; 694 } 695 696 public function setTimeMillis($timeMillis) 697 { 698 $this->timeMillis = $timeMillis; 699 } 700 701 public function getTimeMillis() 702 { 703 return $this->timeMillis; 704 } 705 } 706 707 class Google_Service_GamesManagement_GamesPlayerExperienceInfoResource extends Google_Model 708 { 709 public $currentExperiencePoints; 710 protected $currentLevelType = 'Google_Service_GamesManagement_GamesPlayerLevelResource'; 711 protected $currentLevelDataType = ''; 712 public $lastLevelUpTimestampMillis; 713 protected $nextLevelType = 'Google_Service_GamesManagement_GamesPlayerLevelResource'; 714 protected $nextLevelDataType = ''; 715 716 public function setCurrentExperiencePoints($currentExperiencePoints) 717 { 718 $this->currentExperiencePoints = $currentExperiencePoints; 719 } 720 721 public function getCurrentExperiencePoints() 722 { 723 return $this->currentExperiencePoints; 724 } 725 726 public function setCurrentLevel(Google_Service_GamesManagement_GamesPlayerLevelResource $currentLevel) 727 { 728 $this->currentLevel = $currentLevel; 729 } 730 731 public function getCurrentLevel() 732 { 733 return $this->currentLevel; 734 } 735 736 public function setLastLevelUpTimestampMillis($lastLevelUpTimestampMillis) 737 { 738 $this->lastLevelUpTimestampMillis = $lastLevelUpTimestampMillis; 739 } 740 741 public function getLastLevelUpTimestampMillis() 742 { 743 return $this->lastLevelUpTimestampMillis; 744 } 745 746 public function setNextLevel(Google_Service_GamesManagement_GamesPlayerLevelResource $nextLevel) 747 { 748 $this->nextLevel = $nextLevel; 749 } 750 751 public function getNextLevel() 752 { 753 return $this->nextLevel; 754 } 755 } 756 757 class Google_Service_GamesManagement_GamesPlayerLevelResource extends Google_Model 758 { 759 public $level; 760 public $maxExperiencePoints; 761 public $minExperiencePoints; 762 763 public function setLevel($level) 764 { 765 $this->level = $level; 766 } 767 768 public function getLevel() 769 { 770 return $this->level; 771 } 772 773 public function setMaxExperiencePoints($maxExperiencePoints) 774 { 775 $this->maxExperiencePoints = $maxExperiencePoints; 776 } 777 778 public function getMaxExperiencePoints() 779 { 780 return $this->maxExperiencePoints; 781 } 782 783 public function setMinExperiencePoints($minExperiencePoints) 784 { 785 $this->minExperiencePoints = $minExperiencePoints; 786 } 787 788 public function getMinExperiencePoints() 789 { 790 return $this->minExperiencePoints; 791 } 792 } 793 794 class Google_Service_GamesManagement_HiddenPlayer extends Google_Model 795 { 796 public $hiddenTimeMillis; 797 public $kind; 798 protected $playerType = 'Google_Service_GamesManagement_Player'; 799 protected $playerDataType = ''; 800 801 public function setHiddenTimeMillis($hiddenTimeMillis) 802 { 803 $this->hiddenTimeMillis = $hiddenTimeMillis; 804 } 805 806 public function getHiddenTimeMillis() 807 { 808 return $this->hiddenTimeMillis; 809 } 810 811 public function setKind($kind) 812 { 813 $this->kind = $kind; 814 } 815 816 public function getKind() 817 { 818 return $this->kind; 819 } 820 821 public function setPlayer(Google_Service_GamesManagement_Player $player) 822 { 823 $this->player = $player; 824 } 825 826 public function getPlayer() 827 { 828 return $this->player; 829 } 830 } 831 832 class Google_Service_GamesManagement_HiddenPlayerList extends Google_Collection 833 { 834 protected $collection_key = 'items'; 835 protected $itemsType = 'Google_Service_GamesManagement_HiddenPlayer'; 836 protected $itemsDataType = 'array'; 837 public $kind; 838 public $nextPageToken; 839 840 public function setItems($items) 841 { 842 $this->items = $items; 843 } 844 845 public function getItems() 846 { 847 return $this->items; 848 } 849 850 public function setKind($kind) 851 { 852 $this->kind = $kind; 853 } 854 855 public function getKind() 856 { 857 return $this->kind; 858 } 859 860 public function setNextPageToken($nextPageToken) 861 { 862 $this->nextPageToken = $nextPageToken; 863 } 864 865 public function getNextPageToken() 866 { 867 return $this->nextPageToken; 868 } 869 } 870 871 class Google_Service_GamesManagement_Player extends Google_Model 872 { 873 public $avatarImageUrl; 874 public $displayName; 875 protected $experienceInfoType = 'Google_Service_GamesManagement_GamesPlayerExperienceInfoResource'; 876 protected $experienceInfoDataType = ''; 877 public $kind; 878 protected $lastPlayedWithType = 'Google_Service_GamesManagement_GamesPlayedResource'; 879 protected $lastPlayedWithDataType = ''; 880 protected $nameType = 'Google_Service_GamesManagement_PlayerName'; 881 protected $nameDataType = ''; 882 public $playerId; 883 public $title; 884 885 public function setAvatarImageUrl($avatarImageUrl) 886 { 887 $this->avatarImageUrl = $avatarImageUrl; 888 } 889 890 public function getAvatarImageUrl() 891 { 892 return $this->avatarImageUrl; 893 } 894 895 public function setDisplayName($displayName) 896 { 897 $this->displayName = $displayName; 898 } 899 900 public function getDisplayName() 901 { 902 return $this->displayName; 903 } 904 905 public function setExperienceInfo(Google_Service_GamesManagement_GamesPlayerExperienceInfoResource $experienceInfo) 906 { 907 $this->experienceInfo = $experienceInfo; 908 } 909 910 public function getExperienceInfo() 911 { 912 return $this->experienceInfo; 913 } 914 915 public function setKind($kind) 916 { 917 $this->kind = $kind; 918 } 919 920 public function getKind() 921 { 922 return $this->kind; 923 } 924 925 public function setLastPlayedWith(Google_Service_GamesManagement_GamesPlayedResource $lastPlayedWith) 926 { 927 $this->lastPlayedWith = $lastPlayedWith; 928 } 929 930 public function getLastPlayedWith() 931 { 932 return $this->lastPlayedWith; 933 } 934 935 public function setName(Google_Service_GamesManagement_PlayerName $name) 936 { 937 $this->name = $name; 938 } 939 940 public function getName() 941 { 942 return $this->name; 943 } 944 945 public function setPlayerId($playerId) 946 { 947 $this->playerId = $playerId; 948 } 949 950 public function getPlayerId() 951 { 952 return $this->playerId; 953 } 954 955 public function setTitle($title) 956 { 957 $this->title = $title; 958 } 959 960 public function getTitle() 961 { 962 return $this->title; 963 } 964 } 965 966 class Google_Service_GamesManagement_PlayerName extends Google_Model 967 { 968 public $familyName; 969 public $givenName; 970 971 public function setFamilyName($familyName) 972 { 973 $this->familyName = $familyName; 974 } 975 976 public function getFamilyName() 977 { 978 return $this->familyName; 979 } 980 981 public function setGivenName($givenName) 982 { 983 $this->givenName = $givenName; 984 } 985 986 public function getGivenName() 987 { 988 return $this->givenName; 989 } 990 } 991 992 class Google_Service_GamesManagement_PlayerScoreResetResponse extends Google_Collection 993 { 994 protected $collection_key = 'resetScoreTimeSpans'; 995 public $kind; 996 public $resetScoreTimeSpans; 997 998 public function setKind($kind) 999 { 1000 $this->kind = $kind; 1001 } 1002 1003 public function getKind() 1004 { 1005 return $this->kind; 1006 } 1007 1008 public function setResetScoreTimeSpans($resetScoreTimeSpans) 1009 { 1010 $this->resetScoreTimeSpans = $resetScoreTimeSpans; 1011 } 1012 1013 public function getResetScoreTimeSpans() 1014 { 1015 return $this->resetScoreTimeSpans; 1016 } 1017 }
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