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1 @title Writing Reviewable Code 2 @group review 3 4 Project recommendations on how to structure changes. 5 6 This document is purely advisory. Phabricator works with a variety of revision 7 control strategies, and diverging from the recommendations in this document 8 will not impact your ability to use it for code review and source management. 9 10 = Overview = 11 12 This document describes a strategy for structuring changes used successfully at 13 Facebook and in Phabricator. In essence: 14 15 - Each commit should be as small as possible, but no smaller. 16 - The smallest a commit can be is a single cohesive idea: don't make commits 17 so small that they are meaningless on their own. 18 - There should be a one-to-one mapping between ideas and commits: 19 each commit should build one idea, and each idea should be implemented by 20 one commit. 21 - Turn large commits into small commits by dividing large problems into 22 smaller problems and solving the small problems one at a time. 23 - Write sensible commit messages. 24 25 = Many Small Commits = 26 27 Small, simple commits are generally better than large, complex commits. They are 28 easier to understand, easier to test, and easier to review. The complexity of 29 understanding, testing and reviewing a change often increases faster than its 30 size: ten 200-line changes each doing one thing are often far easier to 31 understand than one 2,000 line change doing ten things. Splitting a change which 32 does many things into smaller changes which each do only one thing can decrease 33 the total complexity associated with accomplishing the same goal. 34 35 Each commit should do one thing. Generally, this means that you should separate 36 distinct changes into different commits when developing. For example, if you're 37 developing a feature and run into a preexisting bug, stash or checkpoint your 38 change, check out a clean HEAD/tip, fix the bug in one change, and then 39 merge/rebase your new feature on top of your bugfix so that you have two 40 changes, each with one idea ("add feature x", "fix a bug in y"), not one change 41 with two ideas ("add feature x and fix a bug in y"). 42 43 (In Git, you can do this easily with local feature branches and commands like 44 `git rebase`, `git rebase -i`, and `git stash`, or with merges. In Mercurial, 45 you can use bookmarks or the queues extension. In SVN, there are few builtin 46 tools, but you can use multiple working copies or treat Differential like a 47 stash you access with `arc patch`.) 48 49 Even changes like fixing style problems should ideally be separated: they're 50 accomplishing a different goal. And it is far easier to review one 300-line 51 change which "converts tabs to spaces" plus one 30-line change which "implements 52 feature z" than one 330-line change which "implements feature z and also 53 converts a bunch of tabs to spaces". 54 55 Similarly, break related but complex changes into smaller, simpler components. 56 Here's a ridiculous analogy: if you're adding a new house, don't make one 57 5,000-line change which adds the whole house in one fell sweep. Split it apart 58 into smaller steps which are each easy to understand: start with the foundation, 59 then build the frame, etc. If you decided to dig the foundation with a shovel or 60 build the frame out of cardboard, it's both easier to miss and harder to correct 61 if the decisions are buried in 5,000 lines of interior design and landscaping. 62 Do it one piece at a time, providing enough context that the larger problem 63 can be understood but accomplishing no more with each step than you need to in 64 order for it to stand on its own. 65 66 The minimum size of a change should be a complete implementation of the simplest 67 subproblem which works on its own and expresses an entire idea, not just part 68 of an idea. You could mechanically split a 1,000-line change into ten 100-line 69 changes by choosing lines at random, but none of the individual changes would 70 make any sense and you would increase the collective complexity. The real goal 71 is for each change to have minimal complexity, line size is just a proxy that is 72 often well-correlated with complexity. 73 74 We generally follow these practices in Phabricator. The median change size for 75 Phabricator is 35 lines. 76 77 See @{article:Differential User Guide: Large Changes} for information about 78 reviewing big checkins. 79 80 = Write Sensible Commit Messages = 81 82 There are lots of resources for this on the internet. All of them say pretty 83 much the same thing; this one does too. 84 85 The single most important thing is: **commit messages should explain //why// you 86 are making the change**. 87 88 Differential attempts to encourage the construction of sensible commit messages, 89 but can only enforce structure, not content. Structurally, commit messages 90 should probably: 91 92 - Have a title, briefly describing the change in one line. 93 - Have a summary, describing the change in more detail. 94 - Maybe have some other fields. 95 96 The content is far more important than the structure. In particular, the summary 97 should explain //why// you're making the change and //why// you're choosing the 98 implementation you're choosing. The //what// of the change is generally 99 well-explained by the change itself. For example, this is obviously an awful 100 commit message: 101 102 COUNTEREXAMPLE 103 fix a bug 104 105 But this one is almost as bad: 106 107 COUNTEREXAMPLE 108 Allow dots in usernames 109 110 Change the regexps so usernames can have dots in them. 111 112 This is better than nothing but just summarizes information which can be 113 inferred from the text of the diff. Instead, you should provide context and 114 explain why you're making the change you're making, and why it's the right one: 115 116 lang=txt 117 Allow dots in usernames to support Google and LDAP auth 118 119 To prevent nonsense, usernames are currently restricted to A-Z0-9. Now that 120 we have Google and LDAP auth, a couple of installs want to allow "." too 121 since they have schemes like "[email protected]" (see Tnnn). There 122 are no technical reasons not to do this, so I opened up the regexps a bit. 123 124 We could mostly open this up more but I figured I'd wait until someone asks 125 before allowing "ke$ha", etc., because I personally find such names 126 distasteful and offensive. 127 128 This information can not be extracted from the change itself, and is much more 129 useful for the reviewer and for anyone trying to understand the change after the 130 fact. 131 132 An easy way to explain //why// is to reference other objects 133 (bugs/issues/revisions) which motivate the change. 134 135 Differential also includes a "Test Plan" field which is required by default. 136 There is a detailed description of this field in @{article:Differential User 137 Guide: Test Plans}. You can make it optional or disable it in the configuration, 138 but consider adopting it. Having this information can be particularly helpful 139 for reviewers. 140 141 Some things that people sometimes feel strongly about but which are probably not 142 really all that important in commit messages include: 143 144 - If/where text is wrapped. 145 - Maximum length of the title. 146 - Whether there should be a period or not in the title. 147 - Use of voice/tense, e.g. "fix"/"add" vs "fixes"/"adds". 148 - Other sorts of pedantry not related to getting the context and 149 reasons //why// a change is happening into the commit message. 150 - Although maybe the spelling and grammar shouldn't be egregiously bad? 151 152 Phabricator does not have guidelines for this stuff. You can obviously set 153 guidelines at your organization if you prefer, but getting the //why// into the 154 message is the most important part. 155 156 = Next Steps = 157 158 Continue by: 159 160 - reading recommendations on structuring revision control with 161 @{article:Recommendations on Revision Control}; or 162 - reading recommendations on structuring branches with 163 @{article:Recommendations on Branching}.
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