Home · All Classes · Main Classes · Grouped Classes · Modules · Functions

view.h Example File
graphicsview/portedasteroids/view.h

 /****************************************************************************
 **
 ** Copyright (C) 2006-2008 Trolltech ASA. All rights reserved.
 **
 ** This file is part of the documentation of the Qt Toolkit.
 **
 ** This file may be used under the terms of the GNU General Public
** License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the files LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file.  Alternatively you may (at
** your option) use any later version of the GNU General Public
** License if such license has been publicly approved by Trolltech ASA
** (or its successors, if any) and the KDE Free Qt Foundation. In
** addition, as a special exception, Trolltech gives you certain
** additional rights. These rights are described in the Trolltech GPL
** Exception version 1.2, which can be found at
** http://www.trolltech.com/products/qt/gplexception/ and in the file
** GPL_EXCEPTION.txt in this package.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/. If
** you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at [email protected].
**
** In addition, as a special exception, Trolltech, as the sole
** copyright holder for Qt Designer, grants users of the Qt/Eclipse
** Integration plug-in the right for the Qt/Eclipse Integration to
** link to functionality provided by Qt Designer and its related
** libraries.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not expressly
** granted herein.
 **
 ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 **
 ****************************************************************************/

 /*
  * KAsteroids - Copyright (c) Martin R. Jones 1997
  *
  * Part of the KDE project
  */

 #ifndef __AST_VIEW_H__
 #define __AST_VIEW_H__

 #include <qwidget.h>
 #include <q3ptrlist.h>
 #include <q3intdict.h>
 #include <qtimer.h>
 #include <QGraphicsScene>
 #include <QGraphicsView>
 //Added by qt3to4:
 #include <QTimerEvent>
 #include <QShowEvent>
 #include <QResizeEvent>
 #include "sprites.h"

 #define MAX_POWER_LEVEL          1000

 class KAsteroidsView : public QWidget
 {
     Q_OBJECT
 public:
     KAsteroidsView( QWidget *parent = 0, const char *name = 0 );
     virtual ~KAsteroidsView();

     int refreshRate;

     void reset();
     void setRockSpeed( double rs ) { rockSpeed = rs; }
     void addRocks( int num );
     void newGame();
     void endGame();
     void newShip();

     void rotateLeft( bool r ) { rotateL = r; rotateSlow = 5; }
     void rotateRight( bool r ) { rotateR = r; rotateSlow = 5; }
     void thrust( bool t ) { thrustShip = t && shipPower > 0; }
     void shoot( bool s ) { shootShip = s; shootDelay = 0; }
     void setShield( bool s );
     void teleport( bool te) { teleportShip = te && mTeleportCount; }
     void brake( bool b );
     void pause( bool p);

     void showText( const QString &text, const QColor &color, bool scroll=TRUE );
     void hideText();

     int shots() const { return shotsFired; }
     int hits() const { return shotsHit; }
     int power() const { return shipPower; }

     int teleportCount() const { return mTeleportCount; }
     int brakeCount() const { return mBrakeCount; }
     int shieldCount() const { return mShieldCount; }
     int shootCount() const { return mShootCount; }

 signals:
     void shipKilled();
     void rockHit( int size );
     void rocksRemoved();
     void updateVitals();

 private slots:
     void hideShield();

 protected:
     bool readSprites();
     void wrapSprite( QGraphicsItem * );
     void rockHit( AnimatedPixmapItem * );
     void reducePower( int val );
     void addExhaust( double x, double y, double dx, double dy, int count );
     void processMissiles();
     void processShip();
     void processPowerups();
     void processShield();
     double randDouble();
     int randInt( int range );

     virtual void resizeEvent( QResizeEvent *event );
     virtual void timerEvent( QTimerEvent * );

     void showEvent( QShowEvent * );

 private:
     QGraphicsScene field;
     QGraphicsView view;
     QMap<int, QList<QPixmap> > animation;
     Q3PtrList<AnimatedPixmapItem> rocks;
     Q3PtrList<KMissile> missiles;
     Q3PtrList<KBit> bits;
     Q3PtrList<KExhaust> exhaust;
     Q3PtrList<KPowerup> powerups;
     KShield *shield;
     AnimatedPixmapItem *ship;
     QGraphicsTextItem *textSprite;

     bool rotateL;
     bool rotateR;
     bool thrustShip;
     bool shootShip;
     bool teleportShip;
     bool brakeShip;
     bool pauseShip;
     bool shieldOn;

     bool vitalsChanged;

     int  shipAngle;
     int  rotateSlow;
     int  rotateRate;
     int  shipPower;

     int shotsFired;
     int shotsHit;
     int shootDelay;

     int mBrakeCount;
     int mShieldCount;
     int mTeleportCount;
     int mShootCount;

     double shipDx;
     double shipDy;

     int  textDy;
     int  mFrameNum;
     bool mPaused;
     int  mTimerId;

     double rockSpeed;
     double powerupSpeed;

     bool can_destroy_powerups;

     QTimer *shieldTimer;
     bool initialized;
 };

 #endif


Copyright © 2008 Trolltech Trademarks
Qt 4.3.5