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#include "svgalibsurface.h"
#include "svgalibpaintdevice.h"
#include <vgagl.h>
SvgalibSurface::SvgalibSurface() : QWSWindowSurface(), pdevice(0)
{
setSurfaceFlags(Opaque);
}
SvgalibSurface::SvgalibSurface(QWidget *w)
: QWSWindowSurface(w)
{
setSurfaceFlags(Opaque);
pdevice = new SvgalibPaintDevice(w);
}
SvgalibSurface::~SvgalibSurface()
{
delete pdevice;
}
void SvgalibSurface::setGeometry(const QRect &rect)
{
QWSWindowSurface::setGeometry(rect);
}
QPoint SvgalibSurface::painterOffset() const
{
return geometry().topLeft() + QWSWindowSurface::painterOffset();
}
bool SvgalibSurface::scroll(const QRegion ®ion, int dx, int dy)
{
const QVector<QRect> rects = region.rects();
for (int i = 0; i < rects.size(); ++i) {
const QRect r = rects.at(i);
gl_copybox(r.left(), r.top(), r.width(), r.height(),
r.left() + dx, r.top() + dy);
}
return true;
}
Copyright © 2008 Trolltech | Trademarks | Qt 4.3.5 |