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#include <QtGui>
#include "tetrixboard.h"
#include "tetrixwindow.h"
TetrixWindow::TetrixWindow()
{
board = new TetrixBoard;
nextPieceLabel = new QLabel;
nextPieceLabel->setFrameStyle(QFrame::Box | QFrame::Raised);
nextPieceLabel->setAlignment(Qt::AlignCenter);
board->setNextPieceLabel(nextPieceLabel);
scoreLcd = new QLCDNumber(5);
scoreLcd->setSegmentStyle(QLCDNumber::Filled);
levelLcd = new QLCDNumber(2);
levelLcd->setSegmentStyle(QLCDNumber::Filled);
linesLcd = new QLCDNumber(5);
linesLcd->setSegmentStyle(QLCDNumber::Filled);
startButton = new QPushButton(tr("&Start"));
startButton->setFocusPolicy(Qt::NoFocus);
quitButton = new QPushButton(tr("&Quit"));
quitButton->setFocusPolicy(Qt::NoFocus);
pauseButton = new QPushButton(tr("&Pause"));
pauseButton->setFocusPolicy(Qt::NoFocus);
connect(startButton, SIGNAL(clicked()), board, SLOT(start()));
connect(quitButton , SIGNAL(clicked()), qApp, SLOT(quit()));
connect(pauseButton, SIGNAL(clicked()), board, SLOT(pause()));
connect(board, SIGNAL(scoreChanged(int)), scoreLcd, SLOT(display(int)));
connect(board, SIGNAL(levelChanged(int)), levelLcd, SLOT(display(int)));
connect(board, SIGNAL(linesRemovedChanged(int)),
linesLcd, SLOT(display(int)));
QGridLayout *layout = new QGridLayout;
layout->addWidget(createLabel(tr("NEXT")), 0, 0);
layout->addWidget(nextPieceLabel, 1, 0);
layout->addWidget(createLabel(tr("LEVEL")), 2, 0);
layout->addWidget(levelLcd, 3, 0);
layout->addWidget(startButton, 4, 0);
layout->addWidget(board, 0, 1, 6, 1);
layout->addWidget(createLabel(tr("SCORE")), 0, 2);
layout->addWidget(scoreLcd, 1, 2);
layout->addWidget(createLabel(tr("LINES REMOVED")), 2, 2);
layout->addWidget(linesLcd, 3, 2);
layout->addWidget(quitButton, 4, 2);
layout->addWidget(pauseButton, 5, 2);
setLayout(layout);
setWindowTitle(tr("Tetrix"));
resize(550, 370);
}
QLabel *TetrixWindow::createLabel(const QString &text)
{
QLabel *lbl = new QLabel(text);
lbl->setAlignment(Qt::AlignHCenter | Qt::AlignBottom);
return lbl;
}
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