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/****************************************************************************
**
** Copyright (C) 2006-2008 Nokia Corporation and/or its subsidiary(-ies). All rights reserved.
**
** This file is part of the documentation of the Qt Toolkit.
**
** Licensees holding a valid Qt License Agreement may use this file in
** accordance with the rights, responsibilities and obligations
** contained therein. Please consult your licensing agreement or
** contact [email protected] if any conditions of this licensing
** agreement are not clear to you.
**
** Further information about Qt licensing is available at:
** http://trolltech.com/products/appdev/licensing.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/
#include <QtGui>
#include "glwidget.h"
#include "widget.h"
#include "window.h"
Window::Window()
: QWidget()
{
Widget *native = new Widget(&helper, this);
GLWidget *openGL = new GLWidget(&helper, this);
QLabel *nativeLabel = new QLabel(tr("Native"));
nativeLabel->setAlignment(Qt::AlignHCenter);
QLabel *openGLLabel = new QLabel(tr("OpenGL"));
openGLLabel->setAlignment(Qt::AlignHCenter);
QGridLayout *layout = new QGridLayout;
layout->addWidget(native, 0, 0);
layout->addWidget(openGL, 0, 1);
layout->addWidget(nativeLabel, 1, 0);
layout->addWidget(openGLLabel, 1, 1);
setLayout(layout);
QTimer *timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), native, SLOT(animate()));
connect(timer, SIGNAL(timeout()), openGL, SLOT(animate()));
timer->start(50);
setWindowTitle(tr("2D Painting on Native and OpenGL Widgets"));
}
Copyright © 2008 Nokia Corporation and/or its subsidiary(-ies) | Trademarks | Qt 4.4.3 |