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tetrixboard.h Example File
widgets/tetrix/tetrixboard.h

 /****************************************************************************
 **
 ** Copyright (C) 2004-2008 Nokia Corporation and/or its subsidiary(-ies). All rights reserved.
 **
 ** This file is part of the documentation of the Qt Toolkit.
 **
 ** Licensees holding a valid Qt License Agreement may use this file in
 ** accordance with the rights, responsibilities and obligations
 ** contained therein.  Please consult your licensing agreement or
 ** contact [email protected] if any conditions of this licensing
 ** agreement are not clear to you.
 **
 ** Further information about Qt licensing is available at:
 ** http://trolltech.com/products/appdev/licensing.
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 ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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 ****************************************************************************/

 #ifndef TETRIXBOARD_H
 #define TETRIXBOARD_H

 #include <QBasicTimer>
 #include <QFrame>
 #include <QPointer>

 #include "tetrixpiece.h"

 class QLabel;

 class TetrixBoard : public QFrame
 {
     Q_OBJECT

 public:
     TetrixBoard(QWidget *parent = 0);

     void setNextPieceLabel(QLabel *label);
     QSize sizeHint() const;
     QSize minimumSizeHint() const;

 public slots:
     void start();
     void pause();

 signals:
     void scoreChanged(int score);
     void levelChanged(int level);
     void linesRemovedChanged(int numLines);

 protected:
     void paintEvent(QPaintEvent *event);
     void keyPressEvent(QKeyEvent *event);
     void timerEvent(QTimerEvent *event);

 private:
     enum { BoardWidth = 10, BoardHeight = 22 };

     TetrixShape &shapeAt(int x, int y) { return board[(y * BoardWidth) + x]; }
     int timeoutTime() { return 1000 / (1 + level); }
     int squareWidth() { return contentsRect().width() / BoardWidth; }
     int squareHeight() { return contentsRect().height() / BoardHeight; }
     void clearBoard();
     void dropDown();
     void oneLineDown();
     void pieceDropped(int dropHeight);
     void removeFullLines();
     void newPiece();
     void showNextPiece();
     bool tryMove(const TetrixPiece &newPiece, int newX, int newY);
     void drawSquare(QPainter &painter, int x, int y, TetrixShape shape);

     QBasicTimer timer;
     QPointer<QLabel> nextPieceLabel;
     bool isStarted;
     bool isPaused;
     bool isWaitingAfterLine;
     TetrixPiece curPiece;
     TetrixPiece nextPiece;
     int curX;
     int curY;
     int numLinesRemoved;
     int numPiecesDropped;
     int score;
     int level;
     TetrixShape board[BoardWidth * BoardHeight];
 };

 #endif


Copyright © 2008 Nokia Corporation and/or its subsidiary(-ies) Trademarks
Qt 4.4.3