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#include <QApplication>
#include <QUiLoader>
#include <QtScript>
#include <QWidget>
#include <QFile>
#include <QMainWindow>
#include <QLineEdit>
#ifndef QT_NO_SCRIPTTOOLS
#include <QScriptEngineDebugger>
#endif
int main(int argc, char **argv)
{
Q_INIT_RESOURCE(calculator);
QApplication app(argc, argv);
QScriptEngine engine;
#ifndef QT_NO_SCRIPTTOOLS
QScriptEngineDebugger debugger;
debugger.attachTo(&engine);
QMainWindow *debugWindow = debugger.standardWindow();
debugWindow->resize(1024, 640);
#endif
QString scriptFileName(":/calculator.js");
QFile scriptFile(scriptFileName);
scriptFile.open(QIODevice::ReadOnly);
engine.evaluate(scriptFile.readAll(), scriptFileName);
scriptFile.close();
QUiLoader loader;
QFile uiFile(":/calculator.ui");
uiFile.open(QIODevice::ReadOnly);
QWidget *ui = loader.load(&uiFile);
uiFile.close();
QScriptValue ctor = engine.evaluate("Calculator");
QScriptValue scriptUi = engine.newQObject(ui, QScriptEngine::ScriptOwnership);
QScriptValue calc = ctor.construct(QScriptValueList() << scriptUi);
#ifndef QT_NO_SCRIPTTOOLS
QLineEdit *display = qFindChild<QLineEdit*>(ui, "display");
QObject::connect(display, SIGNAL(returnPressed()),
debugWindow, SLOT(show()));
#endif
ui->show();
return app.exec();
}
Copyright © 2009 Nokia Corporation and/or its subsidiary(-ies) | Trademarks | Qt 4.5.1 |