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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information ([email protected]) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at [email protected]. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QCONTEXT2DCANVAS_H #define QCONTEXT2DCANVAS_H #include <qscriptengine.h> #include <qscriptcontext.h> #include <qscriptvalue.h> #include <QWidget> class QPaintEvent; class QResizeEvent; class QMouseEvent; class QKeyEvent; class Environment; class Context2D; class QContext2DCanvas : public QWidget { Q_OBJECT public: QContext2DCanvas(Context2D *context, Environment *env, QWidget *parent = 0); ~QContext2DCanvas(); Context2D *context() const; void reset(); public slots: QScriptValue getContext(const QString &str); void resize(int width, int height); // EventTarget void addEventListener(const QString &type, const QScriptValue &listener, bool useCapture); protected: virtual void paintEvent(QPaintEvent *e); virtual void mouseMoveEvent(QMouseEvent *e); virtual void mousePressEvent(QMouseEvent *e); virtual void mouseReleaseEvent(QMouseEvent *e); virtual void keyPressEvent(QKeyEvent *e); virtual void keyReleaseEvent(QKeyEvent *e); virtual void resizeEvent(QResizeEvent *e); private slots: void contentsChanged(const QImage &image); private: Context2D *m_context; Environment *m_env; QImage m_image; }; #endif
Copyright © 2009 Nokia Corporation and/or its subsidiary(-ies) | Trademarks | Qt 4.5.1 |