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audioinput.h Example File
multimedia/audioinput/audioinput.h

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 #include <QPixmap>
 #include <QWidget>
 #include <QObject>
 #include <QMainWindow>
 #include <QPushButton>
 #include <QComboBox>

 #include <qaudioinput.h>

 class AudioInfo : public QIODevice
 {
     Q_OBJECT
 public:
     AudioInfo(QObject* parent, QAudioInput* device);
     ~AudioInfo();

     void start();
     void stop();

     int LinearMax();

     qint64 readData(char *data, qint64 maxlen);
     qint64 writeData(const char *data, qint64 len);

     QAudioInput*   input;

 private:
     int m_maxValue;

 signals:
     void update();
 };

 class RenderArea : public QWidget
 {
     Q_OBJECT

 public:
     RenderArea(QWidget *parent = 0);

     void setLevel(int value);

 protected:
     void paintEvent(QPaintEvent *event);

 private:
     int level;
     QPixmap pixmap;
 };

 class InputTest : public QMainWindow
 {
     Q_OBJECT
 public:
     InputTest();
     ~InputTest();

     QAudioDeviceInfo device;
     QAudioFormat   format;
     QAudioInput*   audioInput;
     AudioInfo*     audioinfo;
     QIODevice*     input;
     RenderArea*    canvas;

     bool           pullMode;

     QPushButton*   button;
     QPushButton*   button2;
     QComboBox*     deviceBox;

     char*          buffer;

 private slots:
     void refreshDisplay();
     void status();
     void readMore();
     void toggleMode();
     void toggleSuspend();
     void state(QAudio::State s);
     void deviceChanged(int idx);
 };


Copyright © 2009 Nokia Corporation and/or its subsidiary(-ies) Trademarks
Qt 4.6.0