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/**************************************************************************** ** ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information ([email protected]) ** ** This file is part of the example classes of the Qt Toolkit. ** ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information ** to ensure GNU General Public Licensing requirements will be met: ** http://www.fsf.org/licensing/licenses/info/GPLv2.html and ** http://www.gnu.org/copyleft/gpl.html. In addition, as a special ** exception, Nokia gives you certain additional rights. These rights ** are described in the Nokia Qt GPL Exception version 1.3, included in ** the file GPL_EXCEPTION.txt in this package. ** ** Qt for Windows(R) Licensees ** As a special exception, Nokia, as the sole copyright holder for Qt ** Designer, grants users of the Qt/Eclipse Integration plug-in the ** right for the Qt/Eclipse Integration to link to functionality ** provided by Qt Designer and its related libraries. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at [email protected]. ** ****************************************************************************/ #include <QtGui> #ifndef QT_NO_CONCURRENT using namespace QtConcurrent; const int iterations = 20; void spin(int &iteration) { const int work = 1000 * 1000 * 40; volatile int v = 0; for (int j = 0; j < work; ++j) ++v; qDebug() << "iteration" << iteration << "in thread" << QThread::currentThreadId(); } int main(int argc, char **argv) { QApplication app(argc, argv); // Prepare the vector. QVector<int> vector; for (int i = 0; i < iterations; ++i) vector.append(i); // Create a progress dialog. QProgressDialog dialog; dialog.setLabelText(QString("Progressing using %1 thread(s)...").arg(QThread::idealThreadCount())); // Create a QFutureWatcher and conncect signals and slots. QFutureWatcher<void> futureWatcher; QObject::connect(&futureWatcher, SIGNAL(finished()), &dialog, SLOT(reset())); QObject::connect(&dialog, SIGNAL(canceled()), &futureWatcher, SLOT(cancel())); QObject::connect(&futureWatcher, SIGNAL(progressRangeChanged(int, int)), &dialog, SLOT(setRange(int, int))); QObject::connect(&futureWatcher, SIGNAL(progressValueChanged(int)), &dialog, SLOT(setValue(int))); // Start the computation. futureWatcher.setFuture(QtConcurrent::map(vector, spin)); // Display the dialog and start the event loop. dialog.exec(); futureWatcher.waitForFinished(); // Query the future to check if was canceled. qDebug() << "Canceled?" << futureWatcher.future().isCanceled(); } #else int main() { qDebug() << "Qt Concurrent is not yet supported on this platform"; } #endif
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