The commands described in this chapter allow you to inquire about the symbols (names of variables, functions and types) defined in your program. This information is inherent in the text of your program and does not change as your program executes. gdb finds it in your program's symbol table, in the file indicated when you started gdb (refer to Section 4.1.1 Choosing files), or by one of the file-management commands (refer to Section 17.1 Commands to specify files).
Occasionally, you may need to refer to symbols that contain unusual characters, which gdb ordinarily treats as word delimiters. The most frequent case is in referring to static variables in other source files (refer to Section 10.2 Program variables). File names are recorded in object files as debugging symbols, but gdb would ordinarily parse a typical file name, like foo.c, as the three words foo . c. To allow gdb to recognize foo.c as a single symbol, enclose it in single quotes; for example,
p 'foo.c'::x |
looks up the value of x in the scope of the file foo.c.
Describe where the data for symbol is stored. For a register variable, this says which register it is kept in. For a non-register local variable, this prints the stack-frame offset at which the variable is always stored.
Note the contrast with print &symbol, which does not work at all for a register variable, and for a stack local variable prints the exact address of the current instantiation of the variable.
Print the name of a symbol which is stored at the address addr. If no symbol is stored exactly at addr, gdb prints the nearest symbol and an offset from it:
(gdb) info symbol 0x54320 _initialize_vx + 396 in section .text |
This is the opposite of the info address command. You can use it to find out the name of a variable or a function given its address.
Print the data type of expression expr. expr is not actually evaluated, and any side-effecting operations (such as assignments or function calls) inside it do not take place. Refer to Section 10.1 Expressions.
Print the data type of $, the last value in the value history.
Print a description of data type typename. typename may be the name of a type, or for C code it may have the form class class-name, struct struct-tag, union union-tag or enum enum-tag.
Print a description of the type of expression expr. ptype differs from whatis by printing a detailed description, instead of just the name of the type.
For example, for this variable declaration:
struct complex {double real; double imag;} v; |
the two commands give this output:
(gdb) whatis v type = struct complex (gdb) ptype v type = struct complex { double real; double imag; } |
As with whatis, using ptype without an argument refers to the type of $, the last value in the value history.
Print a brief description of all types whose names match regexp (or all types in your program, if you supply no argument). Each complete typename is matched as though it were a complete line; thus, i type value gives information on all types in your program whose names include the string value, but i type ^value$ gives information only on types whose complete name is value.
This command differs from ptype in two ways: first, like whatis, it does not print a detailed description; second, it lists all source files where a type is defined.
List all the variables local to a particular scope. This command accepts a location--a function name, a source line, or an address preceded by a *, and prints all the variables local to the scope defined by that location. For example:
(gdb) info scope command_line_handler Scope for command_line_handler: Symbol rl is an argument at stack/frame offset 8, length 4. Symbol linebuffer is in static storage at address 0x150a18, length 4. Symbol linelength is in static storage at address 0x150a1c, length 4. Symbol p is a local variable in register $esi, length 4. Symbol p1 is a local variable in register $ebx, length 4. Symbol nline is a local variable in register $edx, length 4. Symbol repeat is a local variable at frame offset -8, length 4. |
This command is especially useful for determining what data to collect during a trace experiment, see collect.
Show information about the current source file--that is, the source file for the function containing the current point of execution:
the name of the source file, and the directory containing it,
the directory it was compiled in,
its length, in lines,
which programming language it is written in,
whether the executable includes debugging information for that file, and if so, what format the information is in (e.g., STABS, Dwarf 2, etc.), and
whether the debugging information includes information about preprocessor macros.
Print the names of all source files in your program for which there is debugging information, organized into two lists: files whose symbols have already been read, and files whose symbols will be read when needed.
Print the names and data types of all defined functions.
Print the names and data types of all defined functions whose names contain a match for regular expression regexp. Thus, info fun step finds all functions whose names include step; info fun ^step finds those whose names start with step. If a function name contains characters that conflict with the regular expression language (eg. operator*()), they may be quoted with a backslash.
Print the names and data types of all variables that are declared outside of functions (that is, excluding local variables).
Print the names and data types of all variables (except for local variables) whose names contain a match for regular expression regexp.
Display all Objective-C classes in your program, or (with the regexp argument) all those matching a particular regular expression.
Display all Objective-C selectors in your program, or (with the regexp argument) all those matching a particular regular expression.
Some systems allow individual object files that make up your program to be replaced without stopping and restarting your program. For example, in VxWorks you can simply recompile a defective object file and keep on running. If you are running on one of these systems, you can allow gdb to reload the symbols for automatically relinked modules:
Replace symbol definitions for the corresponding source file when an object file with a particular name is seen again.
Do not replace symbol definitions when encountering object files of the same name more than once. This is the default state; if you are not running on a system that permits automatic relinking of modules, you should leave symbol-reloading off, since otherwise gdb may discard symbols when linking large programs, that may contain several modules (from different directories or libraries) with the same name.
Show the current on or off setting.
Tell gdb to resolve opaque types. An opaque type is a type declared as a pointer to a struct, class, or union--for example, struct MyType *--that is used in one source file although the full declaration of struct MyType is in another source file. The default is on.
A change in the setting of this subcommand will not take effect until the next time symbols for a file are loaded.
Tell gdb not to resolve opaque types. In this case, the type is printed as follows:
{<no data fields>} |
Show whether opaque types are resolved or not.
Write a dump of debugging symbol data into the file filename. These commands are used to debug the gdb symbol-reading code. Only symbols with debugging data are included. If you use maint print symbols, gdb includes all the symbols for which it has already collected full details: that is, filename reflects symbols for only those files whose symbols gdb has read. You can use the command info sources to find out which files these are. If you use maint print psymbols instead, the dump shows information about symbols that gdb only knows partially--that is, symbols defined in files that gdb has skimmed, but not yet read completely. Finally, maint print msymbols dumps just the minimal symbol information required for each object file from which gdb has read some symbols. Refer to Section 17.1 Commands to specify files, for a discussion of how gdb reads symbols (in the description of symbol-file).
List the struct symtab or struct partial_symtab structures whose names match regexp. If regexp is not given, list them all. The output includes expressions which you can copy into a gdb debugging this one to examine a particular structure in more detail. For example:
(gdb) maint info psymtabs dwarf2read { objfile /home/gnu/build/gdb/gdb ((struct objfile *) 0x82e69d0) { psymtab /home/gnu/src/gdb/dwarf2read.c ((struct partial_symtab *) 0x8474b10) readin no fullname (null) text addresses 0x814d3c8 -- 0x8158074 globals (* (struct partial_symbol **) 0x8507a08 @ 9) statics (* (struct partial_symbol **) 0x40e95b78 @ 2882) dependencies (none) } } (gdb) maint info symtabs (gdb) |
We see that there is one partial symbol table whose filename contains the string dwarf2read, belonging to the gdb executable; and we see that gdb has not read in any symtabs yet at all. If we set a breakpoint on a function, that will cause gdb to read the symtab for the compilation unit containing that function:
(gdb) break dwarf2_psymtab_to_symtab Breakpoint 1 at 0x814e5da: file /home/gnu/src/gdb/dwarf2read.c, line 1574. (gdb) maint info symtabs { objfile /home/gnu/build/gdb/gdb ((struct objfile *) 0x82e69d0) { symtab /home/gnu/src/gdb/dwarf2read.c ((struct symtab *) 0x86c1f38) dirname (null) fullname (null) blockvector ((struct blockvector *) 0x86c1bd0) (primary) debugformat DWARF 2 } } (gdb) |