addmenu — interactive button or menu definition
addmenu(button [,submenus] [,action]) addmenu(gwin,button [,submenus] [,action])
a character string. The button name. An & can be placed before the character in the name to be used for keyboard shortcut; this character will be underlined on the GUI. Under MacOSX, a sub-menu with the same name is automaticaly added (no button can be added to the menu bar).
a vector of character string. The sub_menus items names
a list with 2 elements action=list(flag,proc_name)
an integer (default value is 0)
the action is defined by a scilab instruction
the action is defined by a C or Fortran procedure
the action is defined by a scilab function
a character string which gives the name of scilab variable containing the instruction or the name of procedure to call.
integer. The number of graphic window where the button is required to be installed
The function allows the user to add new buttons or menus in the main window or graphics windows command panels.
action
argument is not given the action associated
with a button must be defined by a scilab instruction given by the
character string variable which name is
+ button
for a main window command
+ button_gwin
for a graphic window command
action
argument is set to 0 proc_name
should be the name of a Scilab string vector. Actions associated
with the kth sub_menu must be defined by scilab instructions
stored in the kth element of the character string variable.
action
argument is set to 1 proc_name
designes a C or Fortran procedure, this procedure may be
interfaced in Fortran subroutine default/fbutn.f or dynamically
linked with scilab using the link
function. The C
calling sequence is: (char* button_name, int* gwin,int *k)
action
argument is set to 2 proc_name
designes a Scilab function. This function calling sequence should
be:
+ proc_name(k)
for a main window command
+ proc_name(k,gwin)
for a graphic window
command or a main window command
addmenu('foo') foo='disp(''hello'')' addmenu('Hello',['Franck';'Peter']) Hello=['disp(''hello Franck'')';'disp(''hello Peter'')'] addmenu(0,'Hello',['Franck';'Peter']) Hello_0=['disp(''hello Franck'')';'disp(''hello Peter'')'] addmenu('Bye',list(0,'French_Bye')) French_Bye='disp(''Au revoir'')' //C defined Callback // creating Callback code code=[ '#include ""machine.h""' 'void foo(char *name,int *win,int *entry)' '{' ' if (*win==-1) ' ' sciprint(""menu %s(%i) in Scilab window selected\r\n"",name,*entry+1);' ' else' ' sciprint(""menu %s(%i) in window %i selected\r\n"",name,*entry+1,*win);' '}']; //creating foo.c file dir=getcwd(); chdir(TMPDIR) mputl(code,TMPDIR+'/foo.c'); //reating Makefile ilib_for_link('foo','foo.o',[],'c'); exec('loader.sce'); chdir(dir); //add menu addmenu('foo',['a','b','c'],list(1,'foo'))