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Simple DirectMedia Layer API »ç¿ëÇϱâ
¾²·¹µå(Threads)
SDL_CreateThread() ¿¡ ¿©·¯ºÐÀÇ ÇÔ¼ö¸¦ ³Ñ°ÜÁÜÀ¸·Î½á ¾²·¹µå¸¦ ¸¸µé ¼ö ÀÖ´Ù.
SDL_CreateThread()°¡ ¼º°øÀûÀ¸·Î ¸®Åϵȴٸé, ¿©·¯ºÐÀÇ ÇÔ¼ö´Â ÀÌÁ¦ ¾ÖÇø®ÄÉÀ̼ÇÀÇ
³ª¸ÓÁö ºÎºÐµ¿¾È¿¡ µ¿½Ã¿¡ ¼öÇàµÈ´Ù. ÀÚ½ÅÀÇ ½ÇÇà ÄÁÅؽºÆ®(½ºÅÃ,
·¹Áö½ºÅÍ, µîµî)¸¦ °¡Áö¸ç, ¾ÖÇø®ÄÉÀ̼ÇÀÇ ³ª¸ÓÁö ºÎºÐ¿¡ ÀÇÇØ »ç¿ëµÇ´Â
¸Þ¸ð¸®¿Í ÆÄÀÏ ÇÚµéÀ» ¾×¼¼½ºÇÒ ¼öµµ ÀÖ´Ù.
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ÆÁ:
SDL_CreateThread() ÀÇ µÎ¹ø° Àμö´Â ¾²·¹µå ÇÔ¼ö¿¡ ´ëÇÑ Àμö·Î ³Ñ°ÜÁø´Ù.
ÀÌ Àμö¸¦ ÅëÇØ ½ºÅÃ»ó¿¡ µ¥ÀÌŸ ÀÚü¸¦ ³Ñ°ÜÁÙ ¼öµµ ÀÖ°í, ¾²·¹µå¿¡ ÀÇÇØ
»ç¿ëµÉ µ¥ÀÌŸ¿¡ ´ëÇÑ Æ÷ÀÎÅÍ·Î »ç¿ëÇÒ ¼öµµ ÀÖ´Ù.
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¿¹Á¦:
#include "SDL_thread.h"
int global_data = 0;
int thread_func(void *unused)
{
int last_value = 0;
while ( global_data != -1 ) {
if ( global_data != last_value ) {
printf("Data value changed to %d\n", global_data);
last_value = global_data;
}
SDL_Delay(100);
}
printf("Thread quitting\n");
return(0);
}
{
SDL_Thread *thread;
int i;
thread = SDL_CreateThread(thread_func, NULL);
if ( thread == NULL ) {
fprintf(stderr, "Unable to create thread: %s\n", SDL_GetError());
return;
}
for ( i=0; i<5; ++i ) {
printf("Changing value to %d\n", i);
global_data = i;
SDL_Delay(1000);
}
printf("Signaling thread to quit\n");
global_data = -1;
SDL_WaitThread(thread, NULL);
}
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- ¸®¼Ò½º¿¡ ´ëÇÑ ¾×¼¼½º µ¿±âÈ
¹ÂÅؽº(mutex)¸¦ »ý¼ºÇÏ°í Àá±Ý(SDL_mutexP())°ú ÇØÁ¦(SDL_mutexV())¸¦
ÅëÇØ Çϳª ÀÌ»óÀÇ ¾²·¹µå°¡ ÇϳªÀÇ ¸®¼Ò½º¸¦ ¾×¼¼½ºÇÏ´Â Á¦ÇÑÇÒ ¼ö ÀÖ´Ù.
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ÆÁ:
ÇϳªÀÌ»óÀÇ ¾²·¹µå¿¡ ÀÇÇØ ¾×¼¼½ºÇÒ ¼öÀÖ´Â ¸ðµç µ¥ÀÌŸ´Â ¹ÂÅؽº(mutex)¿¡
ÀÇÇØ º¸È£µÇ¾îÁ®¾ß ÇÑ´Ù.
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¿¹Á¦:
#include "SDL_thread.h"
#include "SDL_mutex.h"
int potty = 0;
int gotta_go;
int thread_func(void *data)
{
SDL_mutex *lock = (SDL_mutex *)data;
int times_went;
times_went = 0;
while ( gotta_go ) {
SDL_mutexP(lock); /* potty ¸¦ Àá±Ù´Ù */
++potty;
printf("Thread %d using the potty\n", SDL_ThreadID());
if ( potty > 1 ) {
printf("Uh oh, somebody else is using the potty!\n");
}
--potty;
SDL_mutexV(lock);
++times_went;
}
printf("Yep\n");
return(times_went);
}
{
const int progeny = 5;
SDL_Thread *kids[progeny];
SDL_mutex *lock;
int i, lots;
/* µ¿±âȸ¦ À§ÇÑ lock »ý¼º */
lock = SDL_CreateMutex();
gotta_go = 1;
for ( i=0; i<progeny; ++i ) {
kids[i] = SDL_CreateThread(thread_func, lock);
}
SDL_Delay(5*1000);
SDL_mutexP(lock);
printf("Everybody done?\n");
gotta_go = 0;
SDL_mutexV(lock);
for ( i=0; i<progeny; ++i ) {
SDL_WaitThread(kids[i], &lots);
printf("Thread %d used the potty %d times\n", i+1, lots);
}
SDL_DestroyMutex(lock);
}
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