const TInt | KIntensity |
Usage:
#include <featdiscovery.h> #include <featureinfo.h> // for feature definitions // replace <featureUIDx> with a real UID ) // If querying only one feature, it is more efficient to use the class // via the static method, IsFeatureSupportedL(). // When querying more than one feature, it is more efficient to use the // class by creating an instance and calling the IsSupported() method. // Static way of using the class: TBool isSupported = CFeatureDiscovery::IsFeatureSupportedL(<featureUIDx>); // Dynamic way of using the class using NewL(): // Call NewL() to create an instance of CFeatureDiscovery. CFeatureDiscovery* testA = CFeatureDiscovery::NewL(); // Call the exported IsSupported() method to query whether features // are supported in the current environment or not. TBool usbSupported = testA->IsSupported(<featureUIDx>); TBool mmcSupported = testA->IsSupported(<featureUIDx>); // Delete the created instance of CFeatureDiscovery. delete testA; // Dynamic way of using the class using NewLC(): // Call NewLC() to create an instance of CFeatureDiscovery. // The method leaves the instance of the object on the cleanup stack. CFeatureDiscovery* testB = CFeatureDiscovery::NewLC(); // Call the exported IsSupported() method to query whether features // are supported in the current environment or not. TBool wcdmaSupported = testB->IsSupported(<featureUIDx>); TBool gsmSupported = testB->IsSupported(<featureUIDx>); // Dynamic way of using multiple feature query. This is preferred // way to fetch support statuses if there are several features to be // queried, because it involves less inter-process communication. TFeatureSet featset; User::LeaveIfError( featset.Append( <featureUIDx> ) ); User::LeaveIfError( featset.Append( <featureUIDx> ) ); TInt err = testB->FeaturesSupported( featset ); if(!err) { TBool uid1Supported = featset.IsFeatureSupported(<featureUIDx>); TBool uid2Supported = featset.IsFeatureSupported(<featureUIDx>); // ... or whether all QUERIED features are supported TBool allSupported = featset.AreAllFeaturesSupported(); } // featset cleans array up in destructor on scope exit // Pop and delete the created instance of CFeatureDiscovery. CleanupStack::PopAndDestroy();