In versions of the OS from v9.0, all executable files (exes and
libraries) are built on the emulator to
epoc32\release\winscw\udeb\
(or urel\
for release
builds). This location is the equivalent to \sys\bin\
on target
devices.
Resource files and other non-executable files are built to the
location specified in the mmp file below
epoc32\release\winscw\
udeb or
urel\z\
, for example,
epoc32\release\winscw\
udeb or
urel\z\resource\apps\
for GUI application
resources.
A copy of the built resources etc. is also put under
epoc32\data\Z\
, which is used when building for any target,
emulator or ARM. Because the same resource files apply to all build targets, it
makes sense for them to be located in a common directory.
To run an executable file, start the emulator
epoc32\release\winscw\
udeb or
urel\epoc.exe
, and run the program from whatever shell
program the UI being used provides.