Parameter
|
Description
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[SCREEN n]
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A wsini.ini file may be divided into sections to
support phones with multiple screens. Each section that is preceded by this
keyword contains the parameters whose value applies to one screen only.
The first section, which is not preceded by this keyword,
contains the parameters that do not relate to the screen, for instance the
logging parameters, and any screen-related parameters whose value is the same
for all screens. Note that there can only be one such section. The
documentation for each parameter, below, indicates whether it is screen-related
or not. The first section may optionally be preceded by the keyword
[DEFAULT] .
The n value is a number that indicates which
screen the section applies to. For instance, [SCREEN0] is the
first screen, [SCREEN1] the second.
If the phone does not support multiple screens, this keyword
should not appear in its wsini.ini file.
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ABSOLUTEFADING
|
If this is specified, the window server uses absolute fading. If
not specified, it uses counted fading. Counted fading means that a window is
faded only if SetFaded(ETrue) has been called on it more often
than SetFaded(EFalse) . This system provides support for nested
popups (where popups cause the background to fade). Absolute fading overrides
this, so that calling SetFaded(ETrue) on an unfaded window causes
it to become faded, and SetFaded(EFalse) on a faded window causes
it to become unfaded, regardless of the window's fade count.
Screen-related.
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AUTOCLEAR
value
|
When an RWindow is manipulated by an application,
this argument determines whether the invalid region will be cleared to its
background colour (as set by either variant of
RWindow::SetBackgroundColor() ) before being redrawn.
The possible values are:
0 — the background will not be cleared, even if a background
colour has been set. This is for use in debugging only.
1 — the default. The background will be cleared if a background
colour has been set, but not if no background colour has been set.
Screen-related.
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FLICKERFREEREDRAW
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When this is specified, all redraw drawing is done via an
offscreen bitmap allocated by the window server, which has the same size and
bitdepth as the screen. The relevant part of the offscreen bitmap is
transferred to the screen in a single bitblit operation in the window's
EndRedraw() function. Because the screen is redrawn in a single
operation, flicker is eliminated.
Note that specifying the TRANSPARENCY keyword also
causes redraws to use offscreen bitmaps. If neither keyword is specified, then
redraw drawing is done directly to the screen.
The offscreen bitmap uses the highest display mode available and
therefore can use a lot of memory. This memory is allocated at system boot
time.
Notes:
-
redraw drawing using offscreen bitmaps begins by clearing the
part of the offscreen bitmap corresponding to the window's invalid region,
using the window's background colour. If the window has no background colour,
white is used. Therefore, all pixels in the invalid region that should not have
this colour must be explicitly redrawn.
-
redraw drawing without using offscreen bitmaps may either
clear the invalid parts of the window that are not explicitly redrawn, using
the window's background colour (as when drawing to an offscreen bitmap), or it
may leave them unchanged, depending mainly on how the region was invalidated.
-
See also BLTOFFSCREENBITMAP (below)
Screen-related.
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KEYCLICKPLUGIN
filename
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The window server attempts to load the named key or pointer click
plug-in DLL. If this fails or if this keyword doesn't appear, a plug-in will
not be used and key and pointer clicks will not be enabled.
Not screen-related.
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KEYCLICKPLUGINFIXED
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Disallows window server clients from removing or changing the key
or pointer click plug-in. This would be used on hardware where the manufacturer
wants to disallow key or pointer clicks or where only one plug-in should be
used.
Not screen-related.
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LOG
string
|
Used to specify the type of logging which is required. Loads one
of the three logging DLLs, as specified by string. Possible
values are:
FL — log to file
SR — log to the serial port (MARM only)
WN — log to another WIN32 window (emulator
only)
Not screen-related.
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LOGENABLE
value
|
If specified, enables logging from boot-up. You can optionally
specify a value that must be one of the following:
9 — Enables limited logging of window server messages, of the
following types: loading of animation DLLs, application panics and all messages
from the client side.
5 — Enables intermediate logging. This includes all the messages
logged using limited logging, and in addition, adding and removing window
server clients.
1 — Enables full logging of all messages to and from the window
server. This is the most commonly used and is the default.
Not screen-related.
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LOGP
filespec
|
Use this keyword to specify a fully qualified file name for the
output log file.
Not screen-related.
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NOBLANKSCREEN
|
Use this keyword if, at boot time, you need to delay blanking the
screen until the shell has started a session with the Window Server.
Note that the name of the shell is specified on the STARTUP
keyword.
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NOREDRAWSTORING
|
Suppresses window server redraw storing.
When redraw storing is used, the window server stores the
sequence of drawing commands used by clients the first time they need to do a
server-initiated redraw (for instance when part of a window has become
exposed). All subsequent server-initiated redraws are done by the server
itself, by repeating the sequence of stored commands, rather than by sending
redraw requests to the client. The benefits of this are that the number of
client-server transactions is minimised, and redraws are done as soon as the
server detects they are needed.
Suppressing redraw storing causes the window server to revert to
pre-v8.0 behaviour, so that redraws are done by the client in response to
redraw requests from the server. This keyword is provided for legacy code that
depends on this behaviour.
For reasons of efficiency, redraw storing cannot be suppressed
when transparent windows are used (see the TRANSPARENCY keyword).
Screen-related.
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NUMSCREENMODES
value
|
Removes the requirement that screen mode indexes must be
consecutive. This enables UI factories to implement sparse index schemes and
allows the screen mode index to have a particular meaning within the context of
a UI.
The value is a positive integer which specifies
the highest screen mode index that is defined in the wsini.ini
file.
For example, in the following example, the last 3 lines would be
ignored, unless NUMSCREENMODES 3 was specified beforehand:
SCR_WIDTH1 800 SCR_HEIGHT1 600 SCR_ROTATION1 180 SCR_WIDTH3 240 SCR_HEIGHT3 160 SCR_ROTATION3 270
Screen-related.
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PROTECTEDKEY
keyvalue
PROTECTEDKEYWINDOWNAME
windowgroupname
|
'Protects' a key, so that it can only be captured (by calling
RWindowGroup::CaptureKey() or
RWindowGroup::CaptureKeyUpAndDowns() ) by the window group
identified in the PROTECTEDKEYWINDOWNAME parameter.
Note that only one key can be protected in this way; in other
words, these two parameters cannot appear more than once in the
wsini.ini file.
When a client attempts to capture a standard key event (rather
than a key up or down event), keyvalue is matched against the
key code, as defined in the TKeyCode enum in
e32keys.h to see if the key should be protected or not.
When a client attempts to capture an up or down key event,
keyvalue is matched against the scan code as defined in the
TStdScanCode enum in e32keys.h to see if the
key should be protected or not.
Note that for many keys, the scan code and key code are the same,
so this mechanism can by used to protect against the capture of both standard
events and up/down events for these keys.
Keyvalue can be specified either as a
hexadecimal or decimal number.
Windowgroupname is the window group name (see
RWindowGroup::SetName() ) or can be a substring of it.
|
REBOOT
value
|
Specifies the shell reboot mode. The following values are
defined:
0 — the window server tries to restart the shell as soon as the
shell dies or exits.
1 — the window server tries to restart the shell only if all
other window server clients have exited.
2 — the window server shuts down the machine as soon as the shell
dies or exits — for use during development only
Note: the window server detects an application exiting by its
window server session being closed. In rare cases, an application may not have
a window server session, or it may have closed its session without exiting. In
such cases, when REBOOT 1 is specified in wsini.ini ,
the shell might restart even though some applications are still running.
Not screen-related.
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SCR_LEFT n
value
|
The screen's horizontal offset in pixels. Moves the screen's
contents to the left.
By default this is zero.
n is an integer greater than zero which
identifies the screen mode. value is the offset in pixels
(greater than zero).
Screen-related.
|
SCR_TOP n
value
|
The screen's vertical offset in pixels. Moves the screen's
contents upwards.
By default this is zero.
n is an integer greater than zero which
identifies the screen mode. value is the offset in pixels
(greater than zero).
Screen-related.
|
SCR_XSCALE n
factor
|
The horizontal screen scaling factor.
n is the screen mode and factor
is the scaling factor (a positive integer). 1 (the default) means no scaling.
For example, specifying:
SCR_XSCALE1 2 SCR_YSCALE1 2
means that in the first screen mode, everything is drawn 4 times
larger; in other words, drawing to logical pixel (0,0) will cause physical
pixels (0,0), (0,1), (1,0) and (1,1) to change.
Note that on the emulator, screen scaling only works if the
display mode is Color256 .
If an offset is specified (using SCR_LEFT or
SCR_TOP ) as well as a scaling factor, the offset is applied in
unscaled coordinates. For example, if the following values are specified:
SCR_LEFT1 5 SCR_XSCALE1 2
the mapping between logical and physical pixels for the first
screen mode is as follows:
Logical
|
Physical
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x=0
|
x=5,6
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x=1
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x=7,8
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x=2
|
x=9,10
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x=-1
|
x=3,4
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x=-2
|
x=1,2
|
x=-3
|
x=0
|
x=45
|
x=95,96
|
x=46
|
x=97,98
|
x=47
|
x=99
|
|
In this example, there are 51 addressable logical pixels.
See also
CWsScreenDevice::GetScreenModeScale() ,
CWsScreenDevice::GetCurrentScreenModeScale()
Screen-related.
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SCR_YSCALE n
factor
|
The vertical screen scaling factor. See SCR_XSCALE
for a description.
Screen-related.
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SCR_ROTATION n rotations
|
Specifies a list of screen rotations.
The n value is a positive integer which
corresponds to a particular screen mode.
The rotations value is a comma separated list
which specifies, in degrees, the rotation values available for the given screen
size.
For example, SCR_ROTATION2 90,270 .
Screen-related.
Note: While rotation is supported by the generic Symbian OS, it
requires support in the UI to render screen furniture correctly. For example,
Techview shows proof-of-concept rotation to profile screens. However, it is
designed with a landscape orientation, which means that in other orientations
it does not render the toolbar, and some menus are truncated.
|
SCR_WIDTH n
width
|
The screen width in pixels for a particular screen mode. The
screen mode is set by n and width is the
width in pixels.
For example, SCR_WIDTH2 240 sets a width of 240
pixels for screen mode 2.
This value should be the same as or smaller than the actual
screen size as defined by the screen driver, after taking into account the
rotation, the top-left offset and any scaling.
Screen-related.
|
SCR_HEIGHT n
height
|
The screen height in pixels for a particular screen mode. The
screen mode is set by n and height is the
height in pixels.
This value should be the same as or smaller than the actual
screen size as defined by the screen driver, after taking into account the
rotation, the top-left offset and any scaling.
Screen-related.
|
SCR_TWIP_WIDTH n
width
|
The screen width in twips for a particular screen mode. The
screen mode is set by n and width is the
width in twips.
Screen-related.
|
SCR_TWIP_HEIGHT n
height
|
The screen height in twips for a particular screen mode. The
screen mode is set by n and height is the
height in twips.
Screen-related.
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SHELLCMD
string
|
Specifies the command line argument to pass when starting the
shell; similar to DOS box command parameters under Microsoft Windows.
Defaults to an empty string.
Not screen-related.
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SIZE_MODE
|
The screen mode enforcement. It is read when the system boots. If
it is not set then a value of 0 (ESizeEnforcementNone ) is used.
The screen mode is the combination of screen rotation and screen size.
See also: TScreenModeEnforcement ,
CWsScreenDevice::ScreenModeEnforcement() ,
CWsScreenDevice::SetScreenModeEnforcement()
Screen-related.
|
STARTUP
string
|
Specifies the name of the shell to use. Defaults to
shell .
Not screen-related.
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TRANSPARENCY
|
When this is specified, all redraw drawing of transparent windows
is done using two offscreen bitmaps, both the size of the screen. When the only
visible windows are opaque, redraw drawing uses a single offscreen bitmap.
With a single layer of transparency, the transparent window in
the foreground is drawn to one bitmap, and the windows behind it are drawn to
the other. With multiple layers of transparency, the latter bitmap may be the
result of combining the contents of multiple transparent windows. The two
bitmaps are combined using the foreground bitmap's alpha channel and the result
is applied to the screen in the same way as for flicker free redraw drawing
(see FLICKERFREEREDRAW ).
The offscreen bitmaps use the highest display mode available and
therefore can use a lot of memory. The memory required for them is allocated at
system boot time.
See also the notes in the description of
FLICKERFREEREDRAW .
Screen-related.
|
WINDOWMODE COLOR value
or
WINDOWMODE GRAY value
|
This is used to set the default display mode. On the Emulator, it
may be used to reflect the fact that different hardware may require different
default display modes.
If it is omitted, or if the requested display mode is not
supported by the phone, the machine's lowest display mode is used. An exception
to this is that EGray2 will only be used if no other display modes
are supported. The lowest display mode is the one which supports the fewest
greys/colours. Note that all greyscale display modes are considered to be lower
than any colour display mode.
For a colour display mode, value can be one of the
following:
-
16 for EColor16 ,
-
256 for EColor256 ,
-
4K for EColor4K ,
-
64K for EColor64K ,
-
16M for EColor16M .
For instance, specifying WINDOWMODE COLOR256 gives a
default display mode of 256 colours.
For a greyscale display mode, value can be one
of the following:
-
2 for EGray2 ,
-
4 for EGray4 ,
-
16 for EGray16 ,
-
256 for EGray256 .
For instance, specifying WINDOWMODE GRAY16
gives a default display mode of 16 greys.
Screen-related.
|
BLTOFFSCREENBITMAP
|
If this is specified in addition to FLICKERFREEREDRAW the invalid
region of the offscreen bitmap is not set to white or the background colour,
but is instead copied from the screen.
This might reduce flicker if not all the pixels in the invalid
region are redrawn. Users should be aware, however, that fading and shadowing
are applied when copying from the OSB to the screen. It is possible that some
pixels may be doubly shadowed or doubly faded when using this keyword. Another
possible side-effect is that artefacts of sprites may get left behind.
Screen-related.
|