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Location:
e32def.h
typedef double TReal;
64-bit floating point number; identical to TReal64.
Use of floating-point numbers should generally be avoided unless a natural part of the problem specification. Most Symbian OS implementations do not have a hardware floating point unit: as a result, their floating-point performance is hundreds of times slower than integer performance.
Most serious floating-point calculations require double-precision. All standard math functions (see Math class) take double-precision arguments. Single-precision should only be used where space and performance are at a premium,
and when their limited precision is acceptable.