Location:
MmfBase.h
TMdaPriority
The priority for clients accessing a sound output device for audio playback or audio streaming.
This is a value between EMdaPriorityMin and EMdaPriorityMax. The higher value indicates a more important request. It is used to resolve conflicts when more than one client tries to access the same hardware resource simultaneously.
One of these values is passed in the first parameter to CMdaAudioOutputStream::SetPriority()
.
|