Symbian
Symbian Developer Library

SYMBIAN OS V9.4

Feedback

[Index] [Previous] [Next]


BackedUp: backed-up windows

[Top]


Example Code

Note: This example is designed to work properly only with techview, there is no guarantee that it will work properly with other interfaces

Found in: examples\Graphics\WS\BackedUp\

These are the main files contained in the examples. Some extra files may be needed to run the examples, and these will be found in the appropriate examples directory.

// AppHolder.cpp
//
// Copyright (c) 2005 Symbian Softwares Ltd.  All rights reserved.
//

#include "AppHolder.h"
#include "BackedUp.h"

#include <EikStart.h>

//
// EXPORTed functions
//

EXPORT_C CApaApplication* NewApplication()
    {
    return new CAppholderApplication;
    }

// updated for 9.1. not conditional as not expected to be used pre 9.1.

GLDEF_C TInt E32Main()                        
    {
    return EikStart::RunApplication(NewApplication);
    }


////////////////////////////////////////////////////////////////
//
// Application class, CAppholderApplication
//
////////////////////////////////////////////////////////////////

TUid CAppholderApplication::AppDllUid() const
    {
    return KUidAppholder;
    }

CApaDocument* CAppholderApplication::CreateDocumentL()
    {
    // Construct the document using its NewL() function, rather 
    // than using new(ELeave), because it requires two-phase
    // construction.
    return new (ELeave) CAppholderDocument(*this);
    }


////////////////////////////////////////////////////////////////
//
// Document class, CAppholderDocument
//
////////////////////////////////////////////////////////////////

// C++ constructor
CAppholderDocument::CAppholderDocument(CEikApplication& aApp)
        : CEikDocument(aApp)
    {
    }

CEikAppUi* CAppholderDocument::CreateAppUiL()
    {
    return new(ELeave) CAppholderAppUi;
    }

CAppholderDocument::~CAppholderDocument()
    {
    }

////////////////////////////////////////////////////////////////
//
// App UI class, CAppholderAppUi
//
////////////////////////////////////////////////////////////////

void CAppholderAppUi::ConstructL()
    {
    BaseConstructL();
    iClient=CExampleWsClient::NewL(ClientRect());
    }

CAppholderAppUi::~CAppholderAppUi()
    {
    delete iClient;
    }

void CAppholderAppUi::HandleCommandL(TInt aCommand)
    {
    switch (aCommand)
        {
    case EEikCmdExit: 
        Exit();
        break;
        }
    }
// BackedUp.CPP
//
// Copyright (c) 2005 Symbian Softwares Ltd.  All rights reserved.
//

#include <w32std.h>
#include "Base.h"
#include "BackedUp.h"

_LIT(KString1,"1");
_LIT(KString2,"2");
_LIT(KString3,"3");
_LIT(KString4,"4");
_LIT(KString5,"5");

enum TBackedUpPanic
    {
    EConnectPanicRedrawToBackedUpWindow,
    };


//////////////////////////////////////////////////////////////////////////////
//                   CNumberedWindow implementation
//////////////////////////////////////////////////////////////////////////////

/****************************************************************************\
|   Function:    Constructor/Destructor for CNumberedWindow
|   Input:       aClient      Client application that owns the window
\****************************************************************************/
CNumberedWindow::CNumberedWindow (CWsClient* aClient)
: CWindow (aClient), iOldPos(0,0)
    {
    // iNumber is displayed on front of window.
    iNumber = iCount;
    iCount++;
    }


CNumberedWindow::~CNumberedWindow ()
    {
    }


/****************************************************************************\
|   Function:    CNumberedWindow::Draw
|   Purpose: Redraws the contents of CNumberedWindow within a given
|               rectangle.  CNumberedWindow displays a number in the window.
|   Input:       aRect    Rectangle that needs redrawing
|   Output:      None
\****************************************************************************/
void CNumberedWindow::Draw(const TRect& aRect)
    {
    const TBufC<1> strings[5] = { *&KString1,
                              *&KString2,
                              *&KString3,
                              *&KString4,
                              *&KString5
                            };

    CWindowGc* gc=SystemGc(); // get a graphics context
    gc->SetClippingRect(aRect); // clip outside the redraw area
    gc->Clear(aRect); // clear the redraw area
    TSize size=iWindow.Size();
    TInt height=size.iHeight; // Need window height to calculate vertical text offset
    TInt ascent = Font()->AscentInPixels();
    TInt descent = Font()->DescentInPixels();
    TInt offset = (height + (ascent + descent)) / 2; // Calculate vertical text offset
   gc->SetPenColor(TRgb(0,0,0)); // Set pen to black
    gc->UseFont(Font());
    gc->DrawText(strings[iNumber], TRect(TPoint(0,0), size), offset, CGraphicsContext::ECenter);
    gc->DiscardFont();
    }

/****************************************************************************\
|   Function:    CNumberedWindow::HandlePointerEvent
|   Purpose: Handles pointer events for CNumberedWindow.
|   Input:       aPointerEvent    The pointer event
|   Output:      None
\****************************************************************************/
void CNumberedWindow::HandlePointerEvent (TPointerEvent& aPointerEvent)
    {   
    switch (aPointerEvent.iType)
        {
        case TPointerEvent::EDrag:
            {
            TPoint point = aPointerEvent.iParentPosition;
            TPoint distToMove = point - iOldPos;
            TPoint position = Window().Position();
            Window().SetPosition (position + distToMove);
            iOldPos = point;
            break;
            }
        case TPointerEvent::EButton1Down:
            {
            // Request drag events 
            Window().PointerFilter (EPointerFilterDrag,    0);
            Window().SetOrdinalPosition (0);
            iOldPos = aPointerEvent.iParentPosition;
            break;
            }
        case TPointerEvent::EButton1Up:
            {
            // Cancel the request for drag events.
            Window().PointerFilter (EPointerFilterDrag,    EPointerFilterDrag);
            break;
            }
        default:
            break;
        }
    }


//////////////////////////////////////////////////////////////////////////////
//                   CMainWindow implementation
//////////////////////////////////////////////////////////////////////////////


/****************************************************************************\
|   Function:    Constructor/Destructor for CMainWindow
|   Input:       aClient      Client application that owns the window
\****************************************************************************/
CMainWindow::CMainWindow (CWsClient* aClient)
: CBackedUpWindow (aClient)
    {
    }


CMainWindow::~CMainWindow ()
    {
    iWindow.Close();
    }

/****************************************************************************\
|   Function:    CMainWindow::Draw
|   Purpose: Redraws the contents of CMainWindow within a given
|               rectangle.
|   Input:       aRect    Rectangle that needs redrawing
|   Output:      None
\****************************************************************************/

void CMainWindow::Draw(const TRect& /*aRect*/)
    {
    _LIT(KPanicMsg,"BACKEDUP");
    User::Panic(KPanicMsg,EConnectPanicRedrawToBackedUpWindow);
    }

void CMainWindow::HandlePointerMoveBufferReady ()
    {       
    TPoint pnts[KPointerMoveBufferSize];
    TPtr8 ptr((TUint8 *)&pnts,sizeof(pnts));
    TInt numPnts=Window().RetrievePointerMoveBuffer(ptr);
    CWindowGc* gc=SystemGc();
    gc->Activate(Window());
    for(TInt index=0;index<numPnts;index++) gc->DrawLineTo(pnts[index]);
    gc->Deactivate();
    }

/****************************************************************************\
|   Function:    CMainWindow::HandlePointerEvent
|   Purpose: Handles pointer events for CMainWindow.
|   Input:       aPointerEvent    The pointer event!
|   Output:      None
\****************************************************************************/

void CMainWindow::HandlePointerEvent (TPointerEvent& aPointerEvent)
    {   
    switch (aPointerEvent.iType)
        {
        case TPointerEvent::EButton1Down:
            {
            Window().SetShadowDisabled(EFalse);
            Window().EnablePointerMoveBuffer();
            CWindowGc* gc = SystemGc();
            gc->Activate(Window());
            gc->MoveTo(aPointerEvent.iPosition);
            gc->Deactivate();
            }
        default:
            break;
        }
    }


//////////////////////////////////////////////////////////////////////////////
//                   CExampleWsClient implementation
//////////////////////////////////////////////////////////////////////////////

CExampleWsClient* CExampleWsClient::NewL(const TRect& aRect)
    {
    // make new client
    CExampleWsClient* client=new (ELeave) CExampleWsClient(aRect); 
    CleanupStack::PushL(client); // push, just in case
    client->ConstructL(); // construct and run
    CleanupStack::Pop();
    return client;
    }

/****************************************************************************\
|   Function:    Constructor/Destructor for CExampleWsClient
|               Destructor deletes everything that was allocated by
|               ConstructMainWindowL()
\****************************************************************************/

CExampleWsClient::CExampleWsClient(const TRect& aRect)
:iRect(aRect)
    {
    }

CExampleWsClient::~CExampleWsClient ()
    {
    delete iMainWindow;
    delete iWindow1;
    }


/****************************************************************************\
|   Function:    CExampleWsClient::ConstructMainWindowL()
|               Called by base class's ConstructL
|   Purpose: Allocates and creates all the windows owned by this client
|               (See list of windows in CExampleWsCLient declaration).
\****************************************************************************/

void CExampleWsClient::ConstructMainWindowL()
    {
    // Resources allocated in this function are freed in the CExampleWsClient destructor
    
    iMainWindow=new (ELeave) CMainWindow(this);
    iMainWindow->ConstructL(iRect);
    iWindow1  = new (ELeave) CNumberedWindow (this);
    iWindow1->ConstructL (TRect (TPoint (100, 100), TSize (100, 100)), TRgb (100, 100, 100),
        iMainWindow);
    }


/****************************************************************************\
|   Function:    CExampleWsClient::RunL()
|               Called by active scheduler when an even occurs
|   Purpose: Processes events according to their type
|               For key events: calls HandleKeyEventL() (global to client)
|               For pointer event: calls HandlePointerEvent() for window
|                                  event occurred in.
\****************************************************************************/
void CExampleWsClient::RunL()
    {
    // get the event
    iWs.GetEvent(iWsEvent);
    TInt eventType=iWsEvent.Type();
    // take action on it
    switch (eventType)
        {
    // events global within window group
    case EEventNull:
        break;
    case EEventKey:
        {
        TKeyEvent& keyEvent=*iWsEvent.Key(); // get key event
        HandleKeyEventL (keyEvent);
        break;
        }
    case EEventKeyUp:
    case EEventModifiersChanged:
    case EEventKeyDown:
    case EEventFocusLost:
    case EEventFocusGained:
    case EEventSwitchOn:
    case EEventPassword:
    case EEventWindowGroupsChanged:
    case EEventErrorMessage:
        break;
    // events local to specific windows
    case EEventPointer:
        {
        CWindow* window=(CWindow*)(iWsEvent.Handle()); // get window
        TPointerEvent& pointerEvent=*iWsEvent.Pointer();
        window->HandlePointerEvent (pointerEvent);
        break;
        }
    case EEventPointerExit:
    case EEventPointerEnter:
    case EEventPointerBufferReady:
        {
        CWindow* window=(CWindow*)(iWsEvent.Handle()); // get window
        window->HandlePointerMoveBufferReady ();
        break;
        }
    case EEventDragDrop:
        break;
    default:
        break;
        }
    IssueRequest(); // maintain outstanding request
    }

/****************************************************************************\
|   Function:    CExampleWsClient::HandleKeyEventL()
|   Purpose: Processes key events for CExampleWsClient
\****************************************************************************/
void CExampleWsClient::HandleKeyEventL (TKeyEvent& /*aKeyEvent*/)
    {
    }
// Base.CPP
//
// Copyright (c) 2005 Symbian Softwares Ltd.  All rights reserved.
//

#include <w32std.h>
#include "Base.h"

///////////////////////////////////////////////////////////////////////////////
//                          CWindow implementation
///////////////////////////////////////////////////////////////////////////////

CWindow::CWindow(CWsClient* aClient)
    : iClient(aClient)
    {
    }

void CWindow::ConstructL (const TRect& aRect, const TRgb& aColor, CBackedUpWindow* aParent)
    {
    _LIT(KFontName,"Swiss");
    // If a parent window was specified, use it; if not, use the window group
    // (aParent defaults to 0).
    RWindowTreeNode* parent= aParent ? (RWindowTreeNode*) &(aParent->Window()) : &(iClient->iGroup);
    // Allocate and construct the window
    iWindow=RWindow(iClient->iWs);
    User::LeaveIfError(iWindow.Construct(*parent, (TUint32)this));
    // Store the window's extent
    iRect = aRect;
    // Set up the new window's extent
    User::LeaveIfError(iWindow.SetExtentErr(iRect.iTl, iRect.Size()));
    // Set its background color
    iWindow.SetBackgroundColor (aColor);
    // Set pointer grab to enable drag and drop
    iWindow.SetPointerGrab (ETrue);
    // Set up font for displaying text
    TFontSpec fontSpec(KFontName,200);
    User::LeaveIfError(iClient->iScreen->GetNearestFontInTwips(iFont,fontSpec));
    // Activate the window
    iWindow.Activate();
    }

CWindow::~CWindow()
    {
    iWindow.FreePointerMoveBuffer();
    iWindow.Close();
    iClient->iScreen->ReleaseFont(iFont);
    }

RWindow& CWindow::Window()
    {
    return iWindow;
    }

CWindowGc* CWindow::SystemGc()
    {
    return iClient->iGc;
    }

CWsScreenDevice* CWindow::Screen()
    {
    return iClient->iScreen;
    }

CFont* CWindow::Font()
    {
    return iFont;
    }

/////////////////////////////////////////////////////////////////////////
CBackedUpWindow::CBackedUpWindow(CWsClient* aClient)
    : iClient(aClient)
    {
    }

void CBackedUpWindow::ConstructL (const TRect& aRect, CWindow* aParent)
    {
    _LIT(KFontName,"Swiss");
    // If a parent window was specified, use it; if not, use the window group
    // (aParent defaults to 0).
    RWindowTreeNode* parent= aParent ? (RWindowTreeNode*) &(aParent->Window()) : &(iClient->iGroup);
    // Allocate and construct the window
    iWindow=RBackedUpWindow(iClient->iWs);
    User::LeaveIfError(iWindow.Construct(*parent, EGray4, (TUint32)this));
    // Store the window's extent
    iRect = aRect;
    // Set up the new window's extent
    User::LeaveIfError(iWindow.SetExtentErr(iRect.iTl, iRect.Size()));
    // Set its background color
    iWindow.AllocPointerMoveBuffer(KPointerMoveBufferSize, 0);
    iWindow.DisablePointerMoveBuffer();
    iWindow.PointerFilter(EPointerFilterDrag, 0);
    // Set pointer grab to enable drag and drop
    iWindow.SetPointerGrab (ETrue);
    // Set up font for displaying text
    TFontSpec fontSpec(KFontName,200);
    User::LeaveIfError(iClient->iScreen->GetNearestFontInTwips(iFont,fontSpec));
    // Activate the window
    iWindow.Activate();
    }

CBackedUpWindow::~CBackedUpWindow()
    {
    iWindow.Close();
    iClient->iScreen->ReleaseFont(iFont);
    }

RBackedUpWindow& CBackedUpWindow::Window()
    {
    return iWindow;
    }

CWindowGc* CBackedUpWindow::SystemGc()
    {
    return iClient->iGc;
    }

CWsScreenDevice* CBackedUpWindow::Screen()
    {
    return iClient->iScreen;
    }

CFont* CBackedUpWindow::Font()
    {
    return iFont;
    }


///////////////////////////////////////////////////////////////////////////////
//                          CWsRedrawer implementation
///////////////////////////////////////////////////////////////////////////////

CWsRedrawer::CWsRedrawer()
    : CActive(CActive::EPriorityLow)
    {
    }

void CWsRedrawer::ConstructL(CWsClient* aClient)
    {
    iClient=aClient; // remember WsClient that owns us
    CActiveScheduler::Add(this); // add ourselves to the scheduler
    IssueRequest(); // issue request to draw
    }

CWsRedrawer::~CWsRedrawer()
    {
    Cancel();
    }

void CWsRedrawer::IssueRequest()
    {
    iClient->iWs.RedrawReady(&iStatus);
    SetActive();
    }

void CWsRedrawer::DoCancel()
    {
    iClient->iWs.RedrawReadyCancel();
    }

void CWsRedrawer::RunL()
    {   
    // find out what needs to be done in response to the event
    TWsRedrawEvent redrawEvent;
    iClient->iWs.GetRedraw(redrawEvent); // get event
    CWindow* window=(CWindow*)(redrawEvent.Handle()); // get window
    if (window)
        {
        TRect rect=redrawEvent.Rect(); // and rectangle that needs redrawing
        // now do drawing
        iClient->iGc->Activate(window->Window());
        window->Window().BeginRedraw(rect);
        window->Draw(rect);
        window->Window().EndRedraw();
        iClient->iGc->Deactivate();
        }
    // maintain outstanding request
    IssueRequest();
    }


/////////////////////////////////////////////////////////////////////////////////////
//                              CWsClient implementation
/////////////////////////////////////////////////////////////////////////////////////
CWsClient::CWsClient()
    : CActive(CActive::EPriorityStandard)
    {
    }

void CWsClient::ConstructL()
    {
    // add ourselves to active scheduler 
    CActiveScheduler::Add(this);
    // get a session going
    User::LeaveIfError(iWs.Connect());
    // construct our one and only window group
    iGroup=RWindowGroup(iWs);
    User::LeaveIfError(iGroup.Construct(2,ETrue)); // '2' is a meaningless handle
    // construct screen device and graphics context
    iScreen=new (ELeave) CWsScreenDevice(iWs); // make device for this session
    User::LeaveIfError(iScreen->Construct()); // and complete its construction
    User::LeaveIfError(iScreen->CreateContext(iGc)); // create graphics context
    // construct redrawer
    iRedrawer=new (ELeave) CWsRedrawer;
    iRedrawer->ConstructL(this);
    // construct main window
    ConstructMainWindowL();
    // request first event and start scheduler
    IssueRequest();
    }

CWsClient::~CWsClient()
    {
    // neutralize us as an active object
    Deque(); // cancels and removes from scheduler
    // get rid of everything we allocated
    delete iGc;
    delete iScreen;
    delete iRedrawer;
    // destroy window group
    iGroup.Close(); // what's the difference between this and destroy?
    // finish with window server
    iWs.Close();
    }

void CWsClient::IssueRequest()
    {
    iWs.EventReady(&iStatus); // request an event
    SetActive(); // so we're now active
    }

void CWsClient::DoCancel()
    {
    iWs.EventReadyCancel(); // cancel event request
    }

void CWsClient::ConstructMainWindowL()
    {
    }
// AppHolder.h
//


#ifndef __APPHOLDER_H
#define __APPHOLDER_H

#include <coeccntx.h>

#include <eikenv.h>
#include <eikappui.h>
#include <eikapp.h>
#include <eikdoc.h>
#include <eikmenup.h>

#include <eikon.hrh>

const TUid KUidAppholder = { 0x100098e5 };

class CWsClient;

//
// CAppholderAppUi
//

class CAppholderAppUi : public CEikAppUi
    {
public:
    void ConstructL();
    ~CAppholderAppUi();
private: // from CEikAppUi
    void HandleCommandL(TInt aCommand);
private:
    CWsClient* iClient;
    };


//
// CAppholderDocument
//

class CAppholderDocument : public CEikDocument
    {
public:
    // construct/destruct
    CAppholderDocument(CEikApplication& aApp);
    ~CAppholderDocument();
private: // from CEikDocument
    CEikAppUi* CreateAppUiL();
    };


//
// CAppholderApplication
//

class CAppholderApplication : public CEikApplication
    {
private: // from CApaApplication
    CApaDocument* CreateDocumentL();
    TUid AppDllUid() const;
    };

#endif
// BackedUp.H
//
// Copyright (c) 2005 Symbian Softwares Ltd.  All rights reserved.
//

#if !defined(__WSBACKD1_H__)
#define __WSBACKD1_H__

#include "Base.h"

//////////////////////////////////////////////////////////////////////////
//                      Derived window classes
//////////////////////////////////////////////////////////////////////////
// CNumberedWindow displays a number in its center and supports drag and drop
class CNumberedWindow : public CWindow
    {
public:
    CNumberedWindow (CWsClient* aClient);
    ~CNumberedWindow ();
    void Draw (const TRect& aRect);
    void HandlePointerEvent (TPointerEvent& aPointerEvent);
    void HandlePointerMoveBufferReady () {}
private:
    TInt iCount;
    TInt    iNumber;    // Number displayed in window
    TPoint  iOldPos;  // Position is required for drag and drop
    };

class CMainWindow : public CBackedUpWindow
    {
public:
    CMainWindow (CWsClient* aClient);
    ~CMainWindow ();
    void Draw (const TRect& aRect);
    void HandlePointerEvent (TPointerEvent& aPointerEvent);
    void HandlePointerMoveBufferReady ();
    };

//////////////////////////////////////////////////////////////////////////
//                      Derived client class
//////////////////////////////////////////////////////////////////////////

class CExampleWsClient : public CWsClient
    {
public:
    static CExampleWsClient* NewL(const TRect& aRect);
private:
    CExampleWsClient (const TRect& aRect);
    void ConstructMainWindowL();
    ~CExampleWsClient ();
    void RunL ();
    void HandleKeyEventL (TKeyEvent& aKeyEvent);
private:
    CMainWindow*    iMainWindow;
    CNumberedWindow* iWindow1;
    const TRect& iRect;
    };


#endif
// Base.H
//
// Copyright (c) 2005 Symbian Softwares Ltd.  All rights reserved.
//



#if !defined(__WSBACKED_H__)
#define __WSBACKED_H__

// Forward declarations
class CWsRedrawer;
class CWindow;


/////////////////////////////////////////////////////////////////////////
//                      Declaration of CWsClient
/////////////////////////////////////////////////////////////////////////

class CWsClient : public CActive
    {
protected:
    //construct
    CWsClient();
    CWsScreenDevice* iScreen;
    CWsRedrawer* iRedrawer;
    RWsSession iWs;
    TWsEvent iWsEvent;
public:
    void ConstructL();
    // destruct
    ~CWsClient();
    // main window
    virtual void ConstructMainWindowL();
    // terminate cleanly
    void Exit();
    // active object protocol
    void IssueRequest(); // request an event
    void DoCancel(); // cancel the request
    virtual void RunL() = 0; // handle completed request
    virtual void HandleKeyEventL (TKeyEvent& aKeyEvent) = 0;
private:
    RWindowGroup iGroup;
    CWindowGc* iGc;
    friend class CWsRedrawer; // needs to get at session
    friend class CWindow; // needs to get at session
    friend class CBackedUpWindow;
    };



////////////////////////////////////////////////////////////////////////////
//                      CWsRedrawer declaration
////////////////////////////////////////////////////////////////////////////

class CWsRedrawer : public CActive
    {
public:
    // construct/destruct
    CWsRedrawer();
    void ConstructL(CWsClient* aClient);
    ~CWsRedrawer();
    // drawing
    void IssueRequest();
    void DoCancel();
    void RunL();
protected:
    CWsClient* iClient;
    };


//////////////////////////////////////////////////////////////////////////////
//                          CWindow declaration
//////////////////////////////////////////////////////////////////////////////

class CWindow : public CBase
    {
public:
    enum {KPointerMoveBufferSize=32};
    CWindow(CWsClient* aClient);
    void ConstructL (const TRect& aRect, const TRgb& aColor, CBackedUpWindow* aParent=0);
    ~CWindow();
    // access
    RWindow& Window(); // our own window
    CWindowGc* SystemGc(); // system graphics context
    CWsScreenDevice* Screen();
    CFont* Font();
    // drawing
    virtual void Draw(const TRect& aRect) = 0;
    virtual void HandlePointerEvent (TPointerEvent& aPointerEvent) = 0;
    virtual void HandlePointerMoveBufferReady () = 0;
protected:
    RWindow iWindow; // window server window
    TRect iRect; // window's extent
private:
    CWsClient* iClient; // client including session and group
    CFont*  iFont;
    };

class CBackedUpWindow : public CBase
    {
public:
    enum {KPointerMoveBufferSize=32};
    CBackedUpWindow(CWsClient* aClient);
    void ConstructL (const TRect& aRect, CWindow* aParent=0);
    ~CBackedUpWindow();
    // access
    RBackedUpWindow& Window(); // our own window
    CWindowGc* SystemGc(); // system graphics context
    CWsScreenDevice* Screen();
    CFont* Font();
    // drawing
    virtual void Draw(const TRect& aRect) = 0;
    virtual void HandlePointerEvent (TPointerEvent& aPointerEvent) = 0;
    virtual void HandlePointerMoveBufferReady () = 0;
protected:
    RBackedUpWindow iWindow; // window server window
    TRect iRect; // window's extent
private:
    CWsClient* iClient; // client including session and group
    CFont*  iFont;
    };

#endif
// BackedUp.rss
//


NAME MEAD

#include <eikon.rh>
#include <eikcore.rsg>

RESOURCE RSS_SIGNATURE { }

RESOURCE TBUF
    {
    buf = "";
    }

RESOURCE EIK_APP_INFO
    {
    menubar = r_appholder_menubar;
    hotkeys = r_appholder_hotkeys;
    }

RESOURCE HOTKEYS r_appholder_hotkeys
    {
    control =
        {
        HOTKEY
            {
            command = EEikCmdExit;
            key = 'e';
            }
        };
    }

RESOURCE MENU_BAR r_appholder_menubar
    {
    titles =
        {
        MENU_TITLE
            {
            menu_pane = r_appholder_file_menu;
            txt = "File";
            }
    };
    }

RESOURCE MENU_PANE r_appholder_file_menu
    {
    items =
        {
        MENU_ITEM
            {
            command = EEikCmdExit;
            txt = "Close";
            }
        };
    }
#include <appinfo.rh>
   
RESOURCE LOCALISABLE_APP_INFO
{
short_caption = "BackedUp";
caption_and_icon =
    {
    CAPTION_AND_ICON_INFO
        {
        caption = "BackedUp";
        number_of_icons = 0; // each icon must be a bitmap/mask pair
        }
    };
}     
// BackedUp.RSS
//
// Copyright (c) 2005 Symbian Software Ltd.  All rights reserved.
//

#include <appinfo.rh>

UID2 KUidAppRegistrationResourceFile
UID3 0x100098E5
RESOURCE APP_REGISTRATION_INFO
 { 
 app_file = BackedUp;
 localisable_resource_file="\\resource\\apps\\BackedUp_loc.rss";
 hidden=KAppNotHidden;
 embeddability=KAppNotEmbeddable;
 newfile=KAppDoesNotSupportNewFile;
 launch=KAppLaunchInForeground;
 }

[Top]


Description

This example demonstrates how to implement a backed up window.

It implements freehand drawing in a similar way to the PtBuffer example, using the pointer move buffer. However, in this example, the window which may be drawn to is an RBackedUpWindow rather than an RWindow. This means that any drawing is redrawn automatically if it becomes covered up and then uncovered: the backed-up window receives no redraw events. The example includes a small window which can be dragged around the screen to illustrate this.

[Top]


Running on the emulator

Drag the mouse with left mouse button down for freehand drawing. You do not need to press the Shift key.

[Top]


Running on the target phone

Draw using the pointer. You do not need to press the Shift key.

[Top]


Classes used