|
||
In the Symbian OS UI Control Framework, all UI elements (with a few exceptions) are controls. A control is a rectangular area of the screen that may respond to user input events. Buttons, menus, text input boxes and application views displaying application-specific data are all examples of controls.
All controls are implemented by deriving from the CCoeControl
class. Concrete implementations of controls are provided by a user interface
library (such as Uikon), or by the application programmer. The control
framework itself provides no concrete controls.
Window-owning controls and non-window-owning controls
Simple controls and compound controls