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The control stack is a mechanism provided by the control framework for handling key press events. The Window Server, which generates events for control framework applications, channels all key press events to the application that currently has keyboard focus (Strictly speaking it channels key press events to the window group ). It is up to the application itself to channel the event to the correct destination as the Window Server does not associate a key press event with a particular control.
In control framework applications using the standard app
UI the control stack contains a list of controls that wish to
receive keyboard events. Controls are added to the stack using
CCoeAppUi::AddToStackL()
and their ordering on the stack
determines their priority in receiving key events: The one with the lowest
position on the stack receiving key events first. When a key press event
occurs, it is offered to each control on the stack in turn until it is consumed
(i.e. used by that control).
The ordering of controls on the stack is determined by their priority, a
value passed to CCoeAppUi::AddToStackL()
. If several controls on
the stack have the same priority, their ordering is determined by the order in
which they were added to the stack.
enum
{
ECoeStackPriorityDefault=0, // Low Priority
ECoeStackPriorityMenu=10,
ECoeStackPriorityDialog=50,
ECoeStackPriorityCba=60,
ECoeStackPriorityAlert=200,
ECoeStackPriorityFep=250,
ECoeStackPriorityEnvironmentFilter=300 // High Priority
};
The diagram below shows a hypothetical stack containing 4 controls added
in the following order: control A (priority
ECoeStackPriorityDialog
), control B
(ECoeStackPriorityMenu
), control C
(ECoeStackPriorityDefault
— used for application views) and
control D (ECoeStackPriorityDialog
).
On the stack shown in the diagram key-press events will be offered first to control D, followed by A, B and C in that order. A control on the stack can refuse key press events by setting a flag: This might be done by a dialogs when it is not visible.
Applications use the control stack to channel key press events to destinations in decreasing order of priority, such as:
debug keys
any active dialog
any menu bar (i.e., its hot-keys)
the application view