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A reference counting object can be identified by a name. A name consists of a string of characters whose length must not be greater than KMaxName
, a symbol defined in e32std.h.
A name can contain any character except: *, ? and :, i.e. the characters asterisk, question mark and single colon. The system
static function User::ValidateName()
is available to do this.
A reference counting object can also be identified by its full name. This is descriptive of the reference counting object's ownership hierarchy, i.e. it is a name that identifies the reference counting object in the context of its owning reference counting object.
The full name is a concatenation of:
the name of the owning reference counting object
a double colon ::
the name of the reference counting object
The length of a full name must not be greater than KMaxFullName
, a symbol defined in e32std.h.
For example, given the three CObject
derived objects: x
, y
and z
with names: one
, two
and three
respectively, where x
is owned by y
and y
, in turn, is owned by z
:
_LIT(KTxtOne,"one");
_LIT(KTxtTwo,"two");
_LIT(KTxtThree,"three");
class CSomeClass : public CObject
{
...
};
...
CSomeClass* x;
CSomeClass* y;
CSomeClass* z;
...
x = new(ELeave) CSomeClass;
y = new(ELeave) CSomeClass;
z = new(ELeave) CSomeClass;
...
x-> SetName(KTxtOne);
y-> SetName(KTxtTwo);
z-> SetName(KTxtThree);
...
x->SetOwner(y);
y->SetOwner(z);
...
the full name of x
is three::two::one
the full name of y
is three::two
the full name of z
is three
, the same as its name.
Names give reference counting objects an identity and are used when searching for a specific object or a group of related objects.
Global Kernel objects have names; this is how global Kernel objects such as semaphores, mutexes etc. can be found.
See also: