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Event callbacks

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 Event callbacks

All event callbacks take one argument; an event descriptor. See the introduction for more information on this descriptor.

 bind

bind(sequence, callback), bind(sequence, callback, "+"). Add an event binding to self. Usually, the new binding replaces any existing binding for the same event sequence. The second form can be used to add the new callback to the existing binding.

 unbind

unbind(sequence). Remove any bindings for the given event sequence, for self.

 bind_all

bind_all(sequence, callback), bind_all(sequence, callback, "+"). Add an event binding to the application level. Usually, the new binding replaces any existing binding for the same event sequence. The second form can be used to add the new callback to the existing binding.

  unbind_all

unbind_all(sequence). Remove any bindings for the given event sequence, on the application level.

  bind_class

bind_class(class, sequence, func), bind_class(class, sequence, func, "+"). Add an event binding to the given widget class. Usually, the new binding replaces any existing binding for the same event sequence. The second form can be used to add the new callback to the existing binding.

  unbind_class

unbind_class(class, sequence). Remove any bindings for the given event sequence, for the given binding class.

 bindtags

bindtags(). Return a tuple containing the binding search order used for self. By default, this tuple contains the self's widget name (str(self)), the widget class (e.g. Button), the root window's name, and finally the special name all which refers to the application level.

 bindtags

bindtags(bindings). Modify the binding search order for self.

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