The modifier names that you can use in event sequences include:
Alt | True when the user is holding the alt key down. |
Any | This modifier generalizes an event type.
For example, the event pattern
"<Any-KeyPress>"
applies to the pressing of any key. |
Control | True when the user is holding the control key down. |
Double | Specifies two events happening close
together in time. For example,
<Double-Button-1>
describes two presses of button 1 in rapid
succession. |
Lock | True when the user has pressed shift lock. |
Shift | True when the user is holding down the shift key. |
Triple | Like Double , but
specifies three events in rapid succession. |
You can use shorter forms of the events. Here are some examples:
"<1>"
is the same as
"<Button-1>"
.
"x"
is the same as
"<KeyPress-x>"
.
Note that you can leave out the enclosing
"<…>"
for most
single-character keypresses, but you can't do that for
the space character (whose name is
"<space>"
) or the less-than
(<
) character (whose name is
"<less>"
).