The modifier names that you can use in event sequences include:
Alt | True when the user is holding the alt key down. |
Any | This modifier generalizes an event type.
For example, the event pattern
"<Any-KeyPress>"
applies to the pressing of any key. |
Control | True when the user is holding the control key down. |
Double | Specifies two events happening close
together in time. For example,
<Double-Button-1>
describes two presses of button 1 in rapid
succession. |
Lock | True when the user has pressed shift lock. |
Shift | True when the user is holding down the shift key. |
Triple | Like Double, but
specifies three events in rapid succession. |
You can use shorter forms of the events. Here are some examples:
"<1>" is the same as
"<Button-1>".
"x" is the same as
"<KeyPress-x>".
Note that you can leave out the enclosing
"<…>" for most
single-character keypresses, but you can't do that for
the space character (whose name is
"<space>") or the less-than
(<) character (whose name is
"<less>").