To give an instance name to a specific widget in your
application, set that widget's
name
option to a string containing
the name.
Here's an example of an instance name. Suppose you
are creating several buttons in an application, and you
want one of the buttons to have an instance name of
panicButton
. Your call to the
constructor might look like this:
self.panic = Button ( self, name="panicButton", text="Panic", ...)