AssetDatabase.LoadAllAssetsAtPath Manual     Reference     Scripting  
Scripting > Editor Classes > AssetDatabase
AssetDatabase.LoadAllAssetsAtPath

static function LoadAllAssetsAtPath (assetPath : string) : Object[]

Description

Returns an array of all asset objects at assetPath.

Some asset files may contain multiple objects (such as a Maya file which may contain multiple Meshes and GameObjects). All paths are relative to the project folder. Like: "Assets/MyTextures/hello.png"

See Also: AssetDatabase.LoadAssetAtPath.