AudioReverbZone
.density
Manual
Reference
Scripting
Scripting
>
Runtime Classes
>
AudioReverbZone
AudioReverbZone
.density
Menu
Overview
Runtime Classes
Attributes
Enumerations
Editor Classes
Enumerations
History
Index
AudioReverbZone
All Members
Variables
decayHFRatio
decayTime
density
diffusion
HFReference
LFReference
maxDistance
minDistance
reflections
reflectionsDelay
reverb
reverbDelay
reverbPreset
room
roomHF
roomLF
roomRolloffFactor
Inherited Variables
animation
audio
camera
collider
constantForce
enabled
gameObject
guiText
guiTexture
hideFlags
hingeJoint
light
name
networkView
particleEmitter
renderer
rigidbody
tag
transform
Inherited Functions
BroadcastMessage
CompareTag
GetComponent
GetComponent.<T>
GetComponentInChildren
GetComponentInChildren.<T>
GetComponents
GetComponents.<T>
GetComponentsInChildren
GetComponentsInChildren.<T>
GetInstanceID
SendMessage
SendMessageUpwards
ToString
Inherited Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
Instantiate
Instantiate.<T>
operator !=
operator ==
operator bool
var
density :
float
Description
Value that controls the modal density in the late reverberation decay