Description
The shared physic material of this collider.
Modifying this material will change the surface properties of all colliders using the material.
In most cases you want to modify Collider.material instead.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public PhysicMaterial material;
void Awake() {
collider.sharedMaterial = material;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public material as
PhysicMaterial def
Awake():
collider.sharedMaterial = material