Color.operator *
static operator * (a : Color, b : Color) : Color
Description
Multiplies two colors together. Each component is multiplied separately.
static operator * (a : Color, b : float) : Color
Description
Multiplies color a by the float b. Each color component is scaled separately.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Color whiteColor =
Color.gray * 2;
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public whiteColor as Color = (
Color.gray * 2)
static operator * (b : float, a : Color) : Color
Description
Multiplies color a by the float b. Each color component is scaled separately.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Color whiteColor = 2 *
Color.gray;
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public whiteColor as Color = (2 *
Color.gray)