Component.animation Manual     Reference     Scripting  
Scripting > Runtime Classes > Component
Component.animation

var animation : Animation

Description

The Animation attached to this GameObject (null if there is none attached).

JavaScripts
animation.Play();

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
animation.Play();
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
animation.Play()