Component.gameObject Manual     Reference     Scripting  
Scripting > Runtime Classes > Component
Component.gameObject

var gameObject : GameObject

Description

The game object this component is attached to. A component is always attached to a game object.

JavaScripts
print (gameObject.name);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
print(gameObject.name);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
print(gameObject.name)