Component.rigidbody Manual     Reference     Scripting  
Scripting > Runtime Classes > Component
Component.rigidbody

var rigidbody : Rigidbody

Description

The Rigidbody attached to this GameObject (null if there is none attached).

JavaScripts
rigidbody.AddForce(1, 1, 1);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
rigidbody.AddForce(1, 1, 1);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
rigidbody.AddForce(1, 1, 1)