Description
The Transform attached to this GameObject (null if there is none attached).
transform.Translate(1, 1, 1);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
transform.Translate(1, 1, 1);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
transform.Translate(1, 1, 1)