Component.transform Manual     Reference     Scripting  
Scripting > Runtime Classes > Component
Component.transform

var transform : Transform

Description

The Transform attached to this GameObject (null if there is none attached).

JavaScripts
transform.Translate(1, 1, 1);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
transform.Translate(1, 1, 1);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
transform.Translate(1, 1, 1)