var cursorFlashSpeed : float
Description
The speed of text field cursor flashes.
This is how many flashes / second. If you set it to 0, flashing will be disabled. If you set it to -1, the flashing speed will match the system default of the end user.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public string str =
"This is a string with \n two lines of text";
void OnGUI() {
GUI.skin.settings.cursorFlashSpeed = 3;
str =
GUILayout.TextArea(str);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public str as
string = 'This is a
string with \n two lines of text'
def
OnGUI():
GUI.skin.settings.cursorFlashSpeed = 3
str =
GUILayout.TextArea(str)