LightShadows
.Hard
Manual
Reference
Scripting
Scripting
>
Enumerations
>
LightShadows
LightShadows
.Hard
Menu
Overview
Runtime Classes
Attributes
Enumerations
Editor Classes
Enumerations
History
Index
LightShadows
All Members
Values
Hard
None
Soft
LightShadows.Hard
Description
Cast "hard" shadows (with no shadow filtering).
See Also:
light component
.
JavaScripts
JavaScript
C#
Boo
// Set light to cast hard shadows
light.shadows =
LightShadows.Hard
;
using UnityEngine;
using System.Collections;
public
class
example :
MonoBehaviour
{
void
Awake
() {
light.shadows =
LightShadows.Hard
;
}
}
import
UnityEngine
import
System.Collections
class
example(
MonoBehaviour
):
def
Awake
():
light.shadows =
LightShadows.Hard