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Creates a menu item and invokes the static function following it, when the menu item is selected.
The itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something" If isValidateFunction is true, this is a validation function and will be called before invoking the menu function with the same name. Priority defines the order by which menu items are displayed in the menu bar.
Creates a menu item and invokes the static function following it, when the menu item is selected.
The itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something" If isValidateFunction is true, this is a validation function and will be called before invoking the menu function with the same name.
Creates a menu item and invokes the static function following it, when the menu item is selected.
The itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something"