ModelImporter
.bakeIK
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.bakeIK
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addCollider
animationCompression
animationPositionError
animationRotationError
animationScaleError
animationWrapMode
bakeIK
clipAnimations
generateAnimations
generateMaterials
generateSecondaryUV
globalScale
isBakeIKSupported
isTangentImportSupported
isUseFileUnitsSupported
meshCompression
normalImportMode
normalSmoothingAngle
secondaryUVAngleDistortion
secondaryUVAreaDistortion
secondaryUVHardAngle
secondaryUVPackMargin
splitAnimations
splitTangentsAcrossSeams
swapUVChannels
tangentImportMode
useFileUnits
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Instantiate.<T>
operator !=
operator ==
operator bool
var
bakeIK :
bool
Description
Bake Inverse Kinematics (IK) when importing.