Object.name Manual     Reference     Scripting  
Scripting > Runtime Classes > Object
Object.name

var name : string

Description

The name of the object.

Components share the same name with the game object and all attached components.

JavaScripts
// Changes the name of the game object to Hello
name = "Hello";

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
name = "Hello";
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
name = 'Hello'