Object.operator bool Manual     Reference     Scripting  
Scripting > Runtime Classes > Object
Object.operator bool

static implicit function bool (exists : Object) : bool

Description

Does the object exist?

JavaScripts
// check if there is a rigidbody attached to this transform

if (rigidbody)
Debug.Log("Rigidbody attached to this transform");

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
if (rigidbody)
Debug.Log("Rigidbody attached to this transform");

}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
if rigidbody:
Debug.Log('Rigidbody attached to this transform')

is the same as
JavaScripts
// another way to check if a rigidbody is attached to this transform

if (rigidbody != null)
Debug.Log("Rigidbody attached to this transform");

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
if (rigidbody != null)
Debug.Log("Rigidbody attached to this transform");

}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
if rigidbody != null:
Debug.Log('Rigidbody attached to this transform')