static operator != (x : Object, y : Object) : bool
Description
Compares if two objects refer to a different object
var target :
Transform;
function Update () {
if (target != transform) {
print(
"Another object");
}
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Transform target;
void Update() {
if (target != transform)
print(
"Another object");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public target as
Transform def
Update():
if target != transform:
print('Another object')