ParticleAnimator
.rndForce
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ParticleAnimator
ParticleAnimator
.rndForce
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ParticleAnimator
All Members
Variables
autodestruct
colorAnimation
damping
doesAnimateColor
force
localRotationAxis
rndForce
sizeGrow
worldRotationAxis
Inherited Variables
animation
audio
camera
collider
constantForce
gameObject
guiText
guiTexture
hideFlags
hingeJoint
light
name
networkView
particleEmitter
renderer
rigidbody
tag
transform
Inherited Functions
BroadcastMessage
CompareTag
GetComponent
GetComponent.<T>
GetComponentInChildren
GetComponentInChildren.<T>
GetComponents
GetComponents.<T>
GetComponentsInChildren
GetComponentsInChildren.<T>
GetInstanceID
SendMessage
SendMessageUpwards
ToString
Inherited Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
Instantiate
Instantiate.<T>
operator !=
operator ==
operator bool
var
rndForce :
Vector3
Description
A random force added to particles every frame.
Use this to make smoke become more alive.