static function Ray (origin : Vector3, direction : Vector3) : Ray
Description
Creates a ray starting at origin along direction.
var ray =
new Ray (transform.position, transform.forward);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Ray ray =
new Ray(transform.position, transform.forward);
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public ray as Ray = Ray(transform.position, transform.forward)