var radius : float
Description
The radius of the sphere, measured in the object's local space.
The sphere radius will be scaled by the transform's scale.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
collider.radius = 10;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
collider.radius = 10