Texture
.filterMode
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.filterMode
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Texture
All Members
Variables
anisoLevel
filterMode
height
mipMapBias
width
wrapMode
Functions
GetNativeTextureID
Inherited Variables
hideFlags
name
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ToString
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Instantiate.<T>
operator !=
operator ==
operator bool
var
filterMode :
FilterMode
Description
Filtering mode of the texture.
JavaScripts
JavaScript
C#
Boo
renderer.material.mainTexture.filterMode =
FilterMode.Trilinear
;
using UnityEngine;
using System.Collections;
public
class
example :
MonoBehaviour
{
void
Awake
() {
renderer.material.mainTexture.filterMode =
FilterMode.Trilinear
;
}
}
import
UnityEngine
import
System.Collections
class
example(
MonoBehaviour
):
def
Awake
():
renderer.material.mainTexture.filterMode =
FilterMode.Trilinear
See Also:
FilterMode
,
texture assets
.