function GetNativeTextureID () : int
Description
Retrieve native ('hardware') handle to a texture
Use this function to retrieve an ID/handle corresponding to a particular texture
as it is represented on the native graphics device level.
This can be used to enable texture manipulation from native plugins.
This function is only supported on OpenGL/ES devices.
var mainTextureNativeId :
int = renderer.material.mainTexture.GetNativeTextureID();
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public int mainTextureNativeId = renderer.material.mainTexture.GetNativeTextureID();
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public mainTextureNativeId as
int = renderer.material.mainTexture.GetNativeTextureID()