NetworkServer is a UNET High-Level-API class that manages connections from multiple clients.
Property: | Function: | |
---|---|---|
connections | The set of active connections to remote clients. This is a sparse array where NetworkConnect objects reside at the index of their connectionId. There may be nulls in this array for recently closed connections. The connection at index zero may be the connection from the local client. | |
localConnections | The set of active connections to local clients. | |
handlers | The set of registered message handler function. | |
objects | The set of spawned objects with NetworkIdentities. | |
active | True if the server is listening and running (static). | |
localActiveClient | True if there is a local client in the same process; this server is a “Host”. | |
numChannels | The number of configured NetworkTransport QoS channels. | |
networkConnectionClass | The type of NetworkConnection object to create for new connections. | |
hostTopology | The host topology object that this server used to configure the transport layer. | |
maxDelay | The maximum time to delay sending messages to clients when aggregating messages into internal buffers. |