LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimatorTransitionBase.AddCondition

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function AddCondition(mode: Animations.AnimatorConditionMode, threshold: float, parameter: string): void;
public void AddCondition(Animations.AnimatorConditionMode mode, float threshold, string parameter);

Parameters

mode The AnimatorCondition mode of the condition.
threshold The threshold value of the condition.
parameter The name of the parameter.

Description

Utility function to add a condition to a transition.

An example showing usage of this API can be found at the AnimatorController page.