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Obsolete
Must extensions are deprecated. Use UnityEngine.Assertions.Assert instead

MustExtensions

class in UnityEngine.Assertions.Must

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Description

An extension class that serves as a wrapper for the Assert class.

The MustExtension class wraps the Assertion.Assert into a more readable and shorter syntax.

#pragma strict
public var health: int;
public var go: GameObject;
function Update() {
	//This assertion
	Assert.AreNotEqual(0, health);
	//can be also written like this
	health.MustNotBeEqual(0);
	//Same with this assertion
	Assert.IsTrue(go.activeInHierarchy);
	//can be also written like this
	go.activeInHierarchy.MustBeTrue();
}
public class ExampleClass : MonoBehaviour {
        public int health;
        public GameObject go;
        void Update () {
                //This assertion
                Assert.AreNotEqual(0, health);
                //can be also written like this
                health.MustNotBeEqual(0);		

//Same with this assertion Assert.IsTrue(go.activeInHierarchy); //can be also written like this go.activeInHierarchy.MustBeTrue(); } }