LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ColorUsageAttribute

class in UnityEngine

/

Inherits from: PropertyAttribute

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Attribute used to configure the usage of the ColorField and Color Picker for a color.

Use this attribute on a Color to configure the Color Field and Color Picker to show/hide the alpha value and whether to treat the color as a HDR color or as a normal LDR color.

Variables

hdrIf set to true the Color is treated as a HDR color.
maxBrightnessMaximum allowed HDR color component value when using the HDR Color Picker.
maxExposureValueMaximum exposure value allowed in the HDR Color Picker.
minBrightnessMinimum allowed HDR color component value when using the Color Picker.
minExposureValueMinimum exposure value allowed in the HDR Color Picker.
showAlphaIf false then the alpha bar is hidden in the ColorField and the alpha value is not shown in the Color Picker.

Constructors

ColorUsageAttributeAttribute for Color fields. Used for configuring the GUI for the color.

Inherited members

Variables

orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.